Animation Catalog |
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0.0 IntroductionWhen creating a new animation for The Movies, you need to pick an ANM file to modify. You need an animation with the desired length, the desired number of bone animations, and one or more prop animations. This list was created to make it easier to find an animation that meets your requirements. It is best to start with the animation that most closely matches your requirements. You have 4005 ANM files to choose from.
# item 1 is the number of frames in the animation file.
# item 2 is the number of bone animations in the file
# item 3 is the number of prop animations in the file
# After each file name, for each bone animation, the number of bones is listed
# After each file name, for each prop animation, the prop name is listed.
43 1 1 180_turn_dirchair.anm
0 bone_count: 30
0 prop_name: chair_ca_
61 1 0 1_fight_big_swing_hit.anm
0 bone_count: 30
58 1 0 1_fight_jab_hit.anm
0 bone_count: 30
55 1 0 1_fight_jump.anm
0 bone_count: 30
37 1 0 1_fight_uppercut_hit.anm
0 bone_count: 30
275 2 4 2enter_trailer_2.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: chair_ca_01
1 prop_name: chair_ca_
2 prop_name: door_sa_
3 prop_name: door2_ca_
31 1 1 45r_turn_with_boom.anm
0 bone_count: 30
0 prop_name: boom_ca_
31 1 1 90r_turn_with_boom.anm
0 bone_count: 30
0 prop_name: boom_ca_
40 1 0 action_shot.anm
0 bone_count: 30
206 3 1 actor_ahhcute_baby.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 3
0 prop_name: baby_ca_
157 1 0 actor_body_popping.anm
0 bone_count: 30
129 2 0 actor_check_lines.anm
0 bone_count: 7
1 bone_count: 30
16 1 0 actor_chin_to_hips_idle.anm
0 bone_count: 30
237 1 0 actor_ego_look_around.anm
0 bone_count: 30
300 1 0 actor_findbody.anm
0 bone_count: 30
217 1 0 actor_flex_muscles.anm
0 bone_count: 30
95 1 0 actor_fright_idle.anm
0 bone_count: 30
241 1 0 actor_ham_act.anm
0 bone_count: 30
81 2 1 actor_hold_baby.anm
0 bone_count: 30
1 bone_count: 3
0 prop_name: baby_ca_
292 1 0 actor_joc_gets_interest.anm
0 bone_count: 30
30 1 0 actor_joc_lean_in2.anm
0 bone_count: 30
46 1 0 actor_joc_out.anm
0 bone_count: 30
82 1 0 actor_joc_talk.anm
0 bone_count: 30
148 1 1 actor_litter_w_bin_sound.anm
0 bone_count: 30
0 prop_name: litter_ca_
91 2 1 actor_pickup_baby.anm
0 bone_count: 30
1 bone_count: 3
0 prop_name: baby_ca_
244 1 1 actor_preening.anm
0 bone_count: 30
0 prop_name: hand_mirror_ca_
86 2 0 actor_read_idle.anm
0 bone_count: 7
1 bone_count: 30
61 2 1 actor_rock_baby_alt.anm
0 bone_count: 30
1 bone_count: 3
0 prop_name: baby_ca_
31 1 0 actor_star_jump_cycle.anm
0 bone_count: 30
16 1 0 actor_star_jump_out.anm
0 bone_count: 30
81 3 1 actor_take_baby.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 3
0 prop_name: baby_ca_
139 1 1 actor_throw_litter.anm
0 bone_count: 30
0 prop_name: litter_ca_
31 1 4 act_panic_gun_turn_180l.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
3 prop_name: gun_ca_
28 1 4 act_run_panic_gun_cycl.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
3 prop_name: gun_ca_
28 1 4 act_run_panic_gun_lk_bck.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
3 prop_name: gun_ca_
136 1 0 adjust_hair_female.anm
0 bone_count: 30
71 1 0 adjust_hair_man.anm
0 bone_count: 30
133 1 0 adjust_skirt.anm
0 bone_count: 30
420 1 0 admire_art_a.anm
0 bone_count: 30
335 1 0 admire_art_c.anm
0 bone_count: 30
453 1 0 ai_drunk_study_art_boggle.anm
0 bone_count: 30
117 1 0 ai_drunk_study_art_slap.anm
0 bone_count: 30
91 1 0 ai_drunk_sway_idle_1.anm
0 bone_count: 30
196 1 0 ai_gawper_level1.anm
0 bone_count: 30
181 1 3 ai_mail_deliver_neutral.anm
0 bone_count: 30
0 prop_name: postbox_sa_
1 prop_name: flap_ca_
2 prop_name: envelope_ca_
117 1 1 ai_scriptwrite_action.anm
0 bone_count: 30
0 prop_name: chair_ca_
256 1 0 ai_scriptwrite_horror.anm
0 bone_count: 30
271 1 0 ai_scriptwrite_sci_fi.anm
0 bone_count: 30
28 3 1 alien_corridor_dangle_idle.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
0 prop_name: scanner_ca_
124 3 1 alien_corridor_dangle_out.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
0 prop_name: scanner_ca_
151 1 0 alien_corridor_drop.anm
0 bone_count: 30
130 1 0 alien_corridor_drop_in.anm
0 bone_count: 30
214 1 1 alien_corridor_lift_down.anm
0 bone_count: 30
0 prop_name: actorlift_sa_
101 1 0 alien_cry_out.anm
0 bone_count: 30
28 1 0 alien_idle_into.anm
0 bone_count: 30
913 1 1 alien_scan_corridor.anm
0 bone_count: 30
0 prop_name: scanner_ca_
331 1 2 alley_dumpster_a.anm
0 bone_count: 30
0 prop_name: liftcog_sa_
1 prop_name: actorlift_sa_
406 1 2 alley_dumpster_c.anm
0 bone_count: 30
0 prop_name: dumpsterlid_sa_
1 prop_name: dumpster_sa_
181 1 2 alley_dumpster_e.anm
0 bone_count: 30
0 prop_name: dumpsterlid_sa_
1 prop_name: dumpster_sa_
61 1 0 alley_dumpster_wounded_b.anm
0 bone_count: 30
10 1 2 alley_dumpster_wounded_d.anm
0 bone_count: 30
0 prop_name: dumpsterlid_sa_
1 prop_name: dumpster_sa_
66 1 1 all_a_coveridle.anm
0 bone_count: 30
0 prop_name: pistol_ca_
83 1 1 all_a_death.anm
0 bone_count: 30
0 prop_name: pistol_ca_
51 1 1 all_a_exitshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
36 1 1 all_a_intocover.anm
0 bone_count: 30
0 prop_name: pistol_ca_
51 1 1 all_a_intoshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
96 1 1 all_a_look.anm
0 bone_count: 30
0 prop_name: pistol_ca_
31 1 1 all_a_shoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
61 1 1 all_b_coveridle.anm
0 bone_count: 30
0 prop_name: pistol_ca_
81 1 1 all_b_death.anm
0 bone_count: 30
0 prop_name: pistol_ca_
61 1 1 all_b_deathresume.anm
0 bone_count: 30
0 prop_name: pistol_ca_
51 1 1 all_b_exitshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
36 1 1 all_b_intocover.anm
0 bone_count: 30
0 prop_name: pistol_ca_
51 1 1 all_b_intoshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
86 1 1 all_b_reaction.anm
0 bone_count: 30
0 prop_name: pistol_ca_
61 1 1 all_c_coveridle.anm
0 bone_count: 30
0 prop_name: pistol_ca_
71 1 1 all_c_death.anm
0 bone_count: 30
0 prop_name: pistol_ca_
41 1 1 all_c_exitshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
36 1 1 all_c_intolook.anm
0 bone_count: 30
0 prop_name: pistol_ca_
71 1 1 all_c_look.anm
0 bone_count: 30
0 prop_name: pistol_ca_
36 1 1 all_c_shoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
78 1 1 all_d_coveridle_out.anm
0 bone_count: 30
0 prop_name: pistol_ca_
41 1 1 all_d_exitlook.anm
0 bone_count: 30
0 prop_name: pistol_ca_
31 1 1 all_d_intocover.anm
0 bone_count: 30
0 prop_name: pistol_ca_
31 1 1 all_d_intoshoot.anm
0 bone_count: 30
0 prop_name: pistol_ca_
78 1 1 all_d_reaction.anm
0 bone_count: 30
0 prop_name: pistol_ca_
52 1 0 anger_cell_punch1_in.anm
0 bone_count: 30
28 1 0 anger_cell_punch1_out.anm
0 bone_count: 30
16 1 0 anger_cell_punch_loop.anm
0 bone_count: 30
181 1 0 anger_cell_punch_wall.anm
0 bone_count: 30
36 1 0 anger_cell_sit_getup.anm
0 bone_count: 30
40 1 1 angry_flowers_idle.anm
0 bone_count: 30
0 prop_name: bouquet_ca_
94 1 1 angry_flowers_throw.anm
0 bone_count: 30
0 prop_name: bouquet_ca_
58 1 0 angry_idle.anm
0 bone_count: 30
29 1 0 angry_idle_half1.anm
0 bone_count: 30
79 1 0 angry_idle_shout.anm
0 bone_count: 30
94 1 0 angry_punch_wall_in.anm
0 bone_count: 30
33 1 0 angry_punch_wall_out.anm
0 bone_count: 30
76 1 0 angry_sit_2_sit_stndrd.anm
0 bone_count: 30
61 1 0 angry_sit_look_around.anm
0 bone_count: 30
37 1 0 applaud.anm
0 bone_count: 30
30 1 0 applaud_above_head_in2_slow.anm
0 bone_count: 30
37 1 0 applaud_above_head_out.anm
0 bone_count: 30
22 1 0 applaud_out.anm
0 bone_count: 30
307 1 1 apply_perfume_happy.anm
0 bone_count: 30
0 prop_name: p_perfumebottle_ca_
67 1 1 apply_perfume_out.anm
0 bone_count: 30
0 prop_name: p_perfumebottle_ca_
424 1 1 apply_perfume_sad.anm
0 bone_count: 30
0 prop_name: p_perfumebottle_ca_
127 2 0 argue_lv3_mm_gut_punch_in2.anm
0 bone_count: 30
1 bone_count: 30
121 2 0 argue_lv4_mm_miss_knockout.anm
0 bone_count: 30
1 bone_count: 30
137 1 0 argue_lvl1_m_a.anm
0 bone_count: 30
107 1 0 argue_lvl1_m_c.anm
0 bone_count: 30
250 1 0 argue_lvl1_m_e.anm
0 bone_count: 30
130 1 0 argue_lvl1_submissive_b.anm
0 bone_count: 30
46 1 0 argue_lvl1_submissive_d.anm
0 bone_count: 30
84 2 0 argue_lvl2to3_mm_squareup.anm
0 bone_count: 30
1 bone_count: 30
249 2 0 argue_lvl2_mm_accuse.anm
0 bone_count: 30
1 bone_count: 30
118 1 0 argue_lvl2_out2.anm
0 bone_count: 30
115 2 0 argue_lvl2_wayward_arms_up.anm
0 bone_count: 30
1 bone_count: 30
151 2 0 argue_lvl2_wayward_pnt_push.anm
0 bone_count: 30
1 bone_count: 30
151 2 0 argue_lvl3_mm_argue.anm
0 bone_count: 30
1 bone_count: 30
88 2 0 argue_lvl3_mm_fight_2.anm
0 bone_count: 30
1 bone_count: 30
128 2 0 argue_lvl3_mm_push.anm
0 bone_count: 30
1 bone_count: 30
193 2 0 argue_lvl3_wayward_m_b.anm
0 bone_count: 30
1 bone_count: 30
94 2 0 argue_lvl3_wayward_shove.anm
0 bone_count: 30
1 bone_count: 30
41 1 0 argue_lvl4_floor_idle.anm
0 bone_count: 30
151 1 0 argue_lvl4_f_getup.anm
0 bone_count: 30
118 2 0 argue_lvl4_mm_floor_hit.anm
0 bone_count: 30
1 bone_count: 30
115 1 0 argue_lvl4_m_circle_180.anm
0 bone_count: 30
115 1 0 argue_lvl4_out2.anm
0 bone_count: 30
124 2 0 argue_lvl4_wayward_gut_hit.anm
0 bone_count: 30
1 bone_count: 30
65 2 0 argue_lvl4_wayward_m_a.anm
0 bone_count: 30
1 bone_count: 30
148 2 0 argue_lvl4_wayward_m_c.anm
0 bone_count: 30
1 bone_count: 30
157 2 0 argue_lvl4_wm_knee_balls.anm
0 bone_count: 30
1 bone_count: 30
13 2 0 argue_wayward_trans.anm
0 bone_count: 30
1 bone_count: 30
35 2 0 arm_n_arm_stand_to_chat_pos.anm
0 bone_count: 30
1 bone_count: 30
64 1 0 arrested_idle.anm
0 bone_count: 30
144 1 0 arrested_wounded.anm
0 bone_count: 30
51 1 0 arrest_cuff_defeat.anm
0 bone_count: 30
94 1 2 assitant_notepad_cycle.anm
0 bone_count: 30
0 prop_name: pen_ca_
1 prop_name: notepad_ca_
70 1 2 assitant_notepad_out.anm
0 bone_count: 30
0 prop_name: pen_ca_
1 prop_name: notepad_ca_
226 1 0 atm_eat_card.anm
0 bone_count: 30
231 1 2 atm_funny_end2.anm
0 bone_count: 30
0 prop_name: money_ca_
1 prop_name: money_ca_
86 1 0 atm_funny_end2_resume.anm
0 bone_count: 30
111 1 0 atm_push_button_b.anm
0 bone_count: 30
140 1 1 atm_take_card.anm
0 bone_count: 30
0 prop_name: licence_ca_
42 1 0 auction_bet_nod.anm
0 bone_count: 30
55 1 0 auction_bet_sign_lft.anm
0 bone_count: 30
55 1 0 auction_bet_sign_rgt.anm
0 bone_count: 30
31 1 0 auction_happy_idle.anm
0 bone_count: 30
31 1 0 auction_happy_look_lft_idle.anm
0 bone_count: 30
31 1 0 auction_happy_look_lft_out.anm
0 bone_count: 30
31 1 0 auction_happy_look_rgt_in.anm
0 bone_count: 30
27 1 0 auction_happy_out.anm
0 bone_count: 30
114 1 0 auction_impatient_bored_in.anm
0 bone_count: 30
176 1 0 auction_lose_sad.anm
0 bone_count: 30
134 1 0 auction_lose_upset.anm
0 bone_count: 30
37 1 0 auction_nervous_idle1.anm
0 bone_count: 30
43 1 0 auction_nervous_in.anm
0 bone_count: 30
52 1 0 auction_nervous_look_rgt.anm
0 bone_count: 30
63 1 0 auction_retire_idle.anm
0 bone_count: 30
59 1 0 auction_retire_out.anm
0 bone_count: 30
254 1 0 auction_win_happy_smug.anm
0 bone_count: 30
67 1 1 award_celebrate.anm
0 bone_count: 30
0 prop_name: p_award_ca_
55 1 1 award_in.anm
0 bone_count: 30
0 prop_name: p_award_ca_
70 1 1 award_out.anm
0 bone_count: 30
0 prop_name: p_award_ca_
63 1 4 award_talk_2.anm
0 bone_count: 30
0 prop_name: flap_ca_
1 prop_name: cardleft_ca_
2 prop_name: cardright_ca_
3 prop_name: envelope_ca_
77 2 0 award_to_hug.anm
0 bone_count: 30
1 bone_count: 30
43 1 0 awed_rstar_fem_idle.anm
0 bone_count: 30
66 1 0 awed_rstar_fem_out.anm
0 bone_count: 30
61 1 0 awed_rstar_fem_whisper_l.anm
0 bone_count: 30
169 1 3 axe_door_right.anm
0 bone_count: 30
0 prop_name: door_sa_
1 prop_name: bashing_ca_
2 prop_name: axe_ca_
61 1 1 axe_hold_idle.anm
0 bone_count: 30
0 prop_name: bashing_ca_
97 1 0 bank_banker_look_for_gun.anm
0 bone_count: 30
76 1 1 bank_counter_pistol_into.anm
0 bone_count: 30
0 prop_name: pistol_ca_
40 1 1 bank_counter_rocket_idle.anm
0 bone_count: 30
0 prop_name: rocket_ca_
40 1 1 bank_counter_rocket_out.anm
0 bone_count: 30
0 prop_name: rocket_ca_
73 1 3 bank_counter_shotgun_into.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: bullet_ca_
2 prop_name: gun_ca_
46 1 1 bank_pistol_into_2_hands.anm
0 bone_count: 30
0 prop_name: pistol_ca_
19 1 1 bank_robber_react_gun_into.anm
0 bone_count: 30
0 prop_name: pistol_ca_
73 1 1 bank_robber_react_to_rocket.anm
0 bone_count: 30
0 prop_name: pistol_ca_
43 1 3 bank_shotgun_fire.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: bullet_ca_
2 prop_name: gun_ca_
99 1 0 bank_teller_typing_var.anm
0 bone_count: 30
106 1 0 barstool_f_lft_hhands_in.anm
0 bone_count: 30
166 1 0 barstool_f_lft_hhands_lstn.anm
0 bone_count: 30
181 1 1 barstool_f_lft_rom_chat.anm
0 bone_count: 30
0 prop_name: glass_ca_
125 1 0 barstool_f_lft_rom_in.anm
0 bone_count: 30
61 1 0 barstool_f_lft_rom_out.anm
0 bone_count: 30
106 1 0 barstool_f_rgt_hhands_in.anm
0 bone_count: 30
166 1 0 barstool_f_rgt_hhands_lstn.anm
0 bone_count: 30
181 1 1 barstool_f_rgt_rom_chat.anm
0 bone_count: 30
0 prop_name: glass_ca_
125 1 0 barstool_f_rgt_rom_in.anm
0 bone_count: 30
61 1 0 barstool_f_rgt_rom_out.anm
0 bone_count: 30
181 1 1 barstool_lft_argue2.anm
0 bone_count: 30
0 prop_name: glass_ca_
181 1 0 barstool_lft_arg_listen2.anm
0 bone_count: 30
118 1 0 barstool_lft_chat2.anm
0 bone_count: 30
118 1 0 barstool_lft_listen1.anm
0 bone_count: 30
43 1 0 barstool_lft_out.anm
0 bone_count: 30
106 1 1 barstool_m_lft_hhands_in.anm
0 bone_count: 30
0 prop_name: glass_ca_
166 1 0 barstool_m_lft_hhands_lstn.anm
0 bone_count: 30
181 1 1 barstool_m_lft_rom_chat.anm
0 bone_count: 30
0 prop_name: glass_ca_
125 1 1 barstool_m_lft_rom_in.anm
0 bone_count: 30
0 prop_name: glass_ca_
61 1 1 barstool_m_lft_rom_out.anm
0 bone_count: 30
0 prop_name: glass_ca_
106 1 1 barstool_m_rgt_hhands_in.anm
0 bone_count: 30
0 prop_name: glass_ca_
166 1 0 barstool_m_rgt_hhands_lstn.anm
0 bone_count: 30
181 1 1 barstool_m_rgt_rom_chat.anm
0 bone_count: 30
0 prop_name: glass_ca_
125 1 1 barstool_m_rgt_rom_in.anm
0 bone_count: 30
0 prop_name: glass_ca_
61 1 1 barstool_m_rgt_rom_out.anm
0 bone_count: 30
0 prop_name: glass_ca_
181 1 1 barstool_rgt_argue2.anm
0 bone_count: 30
0 prop_name: glass_ca_
181 1 0 barstool_rgt_arg_listen2.anm
0 bone_count: 30
118 1 0 barstool_rgt_chat2.anm
0 bone_count: 30
118 1 0 barstool_rgt_listen2.anm
0 bone_count: 30
91 1 1 bartable_2_lf_idle.anm
0 bone_count: 30
0 prop_name: glass_ca_
117 1 1 bartable_glass2table.anm
0 bone_count: 30
0 prop_name: glass_ca_
62 1 1 bartable_idle.anm
0 bone_count: 30
0 prop_name: glass_ca_
115 1 0 bartable_lf_2_stand.anm
0 bone_count: 30
173 1 1 bartable_lf_drink_shot2.anm
0 bone_count: 30
0 prop_name: glass_ca_
181 1 0 bartable_lf_variant.anm
0 bone_count: 30
44 1 1 bartable_out.anm
0 bone_count: 30
0 prop_name: glass_ca_
75 1 0 bar_adjust_belt.anm
0 bone_count: 30
101 2 2 bar_argue_end.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: glass_ca_
1 prop_name: glass_ca_
82 1 0 bar_barstool_clap.anm
0 bone_count: 30
211 1 1 bar_barstool_drunk_idle.anm
0 bone_count: 30
0 prop_name: stool_ca_
49 1 1 bar_barstool_glance_right.anm
0 bone_count: 30
0 prop_name: stool_ca_
91 1 1 bar_barstool_order.anm
0 bone_count: 30
0 prop_name: stool_ca_
97 1 2 bar_barstool_passout_in.anm
0 bone_count: 30
0 prop_name: glass_ca_
1 prop_name: stool_ca_
124 1 1 bar_barstool_wave_get_off.anm
0 bone_count: 30
0 prop_name: glass_ca_
187 1 1 bar_barstool_wave_left_b.anm
0 bone_count: 30
0 prop_name: glass_ca_
34 1 1 bar_brmn_clean_bar_in2.anm
0 bone_count: 30
0 prop_name: cloth_ca_
46 1 1 bar_brmn_clean_bar_out.anm
0 bone_count: 30
0 prop_name: cloth_ca_
94 1 2 bar_brmn_clean_glass_laugh.anm
0 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: glass_ca_
64 1 2 bar_brmn_clean_glass_out.anm
0 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: glass_ca_
116 1 2 bar_brmn_points.anm
0 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: glass_ca_
182 1 2 bar_brmn_pour_whisky_v2.anm
0 bone_count: 30
0 prop_name: glass_ca_
1 prop_name: bottle_ca_
97 1 2 bar_brmn_shake_head.anm
0 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: glass_ca_
151 1 1 bar_brmn_wipe_bar.anm
0 bone_count: 30
0 prop_name: cloth_ca_
33 1 1 bar_cheers_2_din_talk.anm
0 bone_count: 30
0 prop_name: glass_ca_
91 1 1 bar_close_hatch.anm
0 bone_count: 30
0 prop_name: barflap_sa_
349 1 1 bar_drunk_drinks_slouch_bar.anm
0 bone_count: 30
0 prop_name: glass_ca_
133 1 0 bar_drunk_fall_off_stool2.anm
0 bone_count: 30
118 1 0 bar_drunk_floor_idle.anm
0 bone_count: 30
226 1 0 bar_drunk_order_at_bar.anm
0 bone_count: 30
109 1 0 bar_fem_2_chat_pos.anm
0 bone_count: 30
268 2 0 bar_fight_end.anm
0 bone_count: 30
1 bone_count: 30
85 1 0 bar_hf_talk_idle.anm
0 bone_count: 30
127 2 0 bar_idle_2men_speak_at_bar.anm
0 bone_count: 30
1 bone_count: 30
115 2 0 bar_idle_2men_speak_at_bar3.anm
0 bone_count: 30
1 bone_count: 30
66 1 0 bar_idle_hero_to_idle_lb.anm
0 bone_count: 30
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158 1 1 card_table_sit_down.anm
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133 1 9 car_dodge_traffic.anm
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1 prop_name: carbody_ca_
37 1 2 car_look_back_dble_take.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
48 1 9 car_move_bw_fast.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: front_door_l_ca_
3 prop_name: front_door_r_ca_
4 prop_name: rear_door_l_ca_
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6 prop_name: rearwheels_ca_
7 prop_name: flwheel_ca_
8 prop_name: carbody_ca_
48 1 9 car_move_fw_fast.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
67 1 9 car_move_fw_slow.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
151 1 2 car_out_back_pasg.anm
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0 prop_name: rear_door_r_ca_
1 prop_name: carbody_ca_
151 1 14 car_out_back_pasg3.anm
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0 prop_name: boot_ca_
1 prop_name: frwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: flwheel_ca_
4 prop_name: steering_column_ca_
5 prop_name: gearstick_ca_
6 prop_name: pedal2_ca_
7 prop_name: pedal1_ca_
8 prop_name: acelpedal_ca_
9 prop_name: rear_door_r_ca_
10 prop_name: front_door_r_ca_
11 prop_name: carbody_ca_
12 prop_name: rear_door_l_ca_
13 prop_name: front_door_l_ca_
121 1 3 car_out_back_pasg_r_smg.anm
0 bone_count: 30
0 prop_name: rear_door_r_ca_
1 prop_name: gun_ca_
2 prop_name: carbody_ca_
64 1 2 car_out_bck_door_stay_open.anm
0 bone_count: 30
0 prop_name: rear_door_l_ca_
1 prop_name: carbody_ca_
94 1 2 car_out_bck_l_door_open.anm
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0 prop_name: rear_door_l_ca_
1 prop_name: carbody_ca_
130 1 2 car_out_pasg.anm
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0 prop_name: front_door_r_ca_
1 prop_name: carbody_ca_
121 1 3 car_out_pasg_smg.anm
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0 prop_name: front_door_r_ca_
1 prop_name: gun_ca_
2 prop_name: carbody_ca_
91 1 0 car_pasg_crash_death.anm
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88 1 0 car_pasg_crash_death_out.anm
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82 1 2 car_pasg_draw_gun.anm
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0 prop_name: pistol_ca_
1 prop_name: carbody_ca_
85 1 1 car_pasg_duck_gun.anm
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0 prop_name: pistol_ca_
43 1 1 car_pasg_get_smg_idle.anm
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0 prop_name: gun_ca_
109 1 1 car_pasg_inspect_smg.anm
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0 prop_name: gun_ca_
43 1 1 car_pasg_lean_wndw_2_sit.anm
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0 prop_name: pistol_ca_
40 1 1 car_pasg_lean_wndw_shoot.anm
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0 prop_name: pistol_ca_
43 1 1 car_pasg_look_bhnd_gun.anm
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0 prop_name: pistol_ca_
37 1 1 car_pasg_pnt_smg_wndw_idle.anm
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0 prop_name: gun_ca_
49 1 1 car_pasg_pnt_smg_wndw_sht.anm
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0 prop_name: gun_ca_
112 1 0 car_pasg_point_rght.anm
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139 1 9 car_pasg_pull_off_180_2.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
55 1 0 car_pasg_radio_lstn_closer.anm
0 bone_count: 30
16 1 0 car_pasg_radio_lstn_into.anm
0 bone_count: 30
34 1 0 car_pasg_radio_lstn_nod.anm
0 bone_count: 30
142 1 0 car_pasg_radio_lstn_think.anm
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106 1 1 car_pasg_shout_at_drv_gun.anm
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0 prop_name: pistol_ca_
51 1 2 car_pasg_think_in.anm
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0 prop_name: pen_ca_
1 prop_name: notepad_ca_
36 1 2 car_pasg_write.anm
0 bone_count: 30
0 prop_name: notepad_ca_
1 prop_name: pen_ca_
46 1 2 car_pasg_write_look_drv.anm
0 bone_count: 30
0 prop_name: notepad_ca_
1 prop_name: pen_ca_
72 1 2 car_pasg_write_out.anm
0 bone_count: 30
0 prop_name: pen_ca_
1 prop_name: notepad_ca_
139 1 9 car_pull_off_turn_180_2.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
166 1 9 car_pull_up_reset.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
52 1 1 car_put_rocket_in_trunk.anm
0 bone_count: 30
0 prop_name: rocket_ca_
49 1 2 car_radio_talk_1.anm
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0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
88 1 2 car_radio_talk_3.anm
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0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
49 1 2 car_radio_talk_into.anm
0 bone_count: 30
0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
52 1 2 car_rev.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
61 1 1 car_rummage.anm
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0 prop_name: carboot_sa_
52 1 2 car_scared_look_over_r.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
91 1 2 car_shake_fist_horn_brk.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
73 1 0 car_slack_off_idle_stand.anm
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55 1 0 car_slack_off_idle_v2.anm
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46 1 0 car_slack_off_sit.anm
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25 1 9 car_start_bw_slow.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: front_door_l_ca_
3 prop_name: front_door_r_ca_
4 prop_name: rear_door_l_ca_
5 prop_name: frwheel_ca_
6 prop_name: rearwheels_ca_
7 prop_name: flwheel_ca_
8 prop_name: carbody_ca_
51 1 9 car_start_fw_faster.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: front_door_l_ca_
3 prop_name: front_door_r_ca_
4 prop_name: rear_door_l_ca_
5 prop_name: frwheel_ca_
6 prop_name: flwheel_ca_
7 prop_name: rearwheels_ca_
8 prop_name: carbody_ca_
76 1 9 car_stoped_at_light.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: frwheel_ca_
3 prop_name: front_door_l_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rearwheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: carbody_ca_
31 1 9 car_stop_bw_slow.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: front_door_l_ca_
3 prop_name: front_door_r_ca_
4 prop_name: rear_door_l_ca_
5 prop_name: frwheel_ca_
6 prop_name: rearwheels_ca_
7 prop_name: flwheel_ca_
8 prop_name: carbody_ca_
31 1 9 car_stop_fw_faster.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: front_door_l_ca_
3 prop_name: front_door_r_ca_
4 prop_name: rear_door_l_ca_
5 prop_name: frwheel_ca_
6 prop_name: flwheel_ca_
7 prop_name: rearwheels_ca_
8 prop_name: carbody_ca_
71 3 14 car_stunt_2_wheels.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 8
0 prop_name: steering_column_ca_
1 prop_name: flwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: frwheel_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: binbag5_ca_
9 prop_name: binbag4_ca_
10 prop_name: binbag3_ca_
11 prop_name: binbag2_ca_
12 prop_name: binbag1_ca_
13 prop_name: carbody_ca_
211 3 9 car_stunt_burnout.anm
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1 bone_count: 21
2 bone_count: 21
0 prop_name: steering_column_ca_
1 prop_name: flwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: frwheel_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: carbody_ca_
250 1 9 car_stunt_crash_street_hit.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: frwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: flwheel_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: carbody_ca_
168 1 1 car_stunt_exit_car_roof.anm
0 bone_count: 30
0 prop_name: front_door_l_ca_
175 2 10 car_stunt_explode_2_car.anm
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1 bone_count: 30
0 prop_name: flwheel_ca_
1 prop_name: frwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: rear_door_r_ca_
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5 prop_name: rear_door_l_ca_
6 prop_name: front_door_l_ca_
7 prop_name: frwheel_ca_
8 prop_name: steering_column_ca_
9 prop_name: carbody_ca_
188 1 10 car_stunt_explode_ignition.anm
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0 prop_name: frwheel_ca_
1 prop_name: rearwheels_ca_
2 prop_name: flwheel_ca_
3 prop_name: steering_column_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: carbody_ca_
9 prop_name: door_sa_
269 1 1 car_stunt_gunman.anm
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0 prop_name: pistol_ca_
43 1 1 car_stunt_gunman_out.anm
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0 prop_name: pistol_ca_
262 1 9 car_stunt_hit_wall.anm
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0 prop_name: flwheel_ca_
1 prop_name: rearwheels_ca_
2 prop_name: frwheel_ca_
3 prop_name: rear_door_r_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rear_door_l_ca_
6 prop_name: front_door_l_ca_
7 prop_name: steering_column_ca_
8 prop_name: carbody_ca_
61 1 0 car_stunt_hit_wall_idle.anm
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91 1 0 car_stunt_idle_roof_pas.anm
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386 2 10 car_stunt_jump_crash_dvr2.anm
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1 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: front_door_l_ca_
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4 prop_name: rearwheels_ca_
5 prop_name: rear_door_r_ca_
6 prop_name: front_door_r_ca_
7 prop_name: rear_door_l_ca_
8 prop_name: steering_column_ca_
9 prop_name: carbody_ca_
63 2 46 car_stunt_jump_hero.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: front_door_r_ca_
1 prop_name: flwheel_ca_
2 prop_name: frwheel_ca_
3 prop_name: rearwheels_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: rear_door_l_ca_
6 prop_name: front_door_l_ca_
7 prop_name: cone_ca_
8 prop_name: barrierleg8_ca_
9 prop_name: barrierbar4_ca_
10 prop_name: barrierleg9_ca_
11 prop_name: barrier_ca_
12 prop_name: barrier1_ca_
13 prop_name: barrier3_ca_
14 prop_name: barrier2_ca_
15 prop_name: barrier4_ca_
16 prop_name: barrier5_ca_
17 prop_name: barrier6_ca_
18 prop_name: barrierleg_ca_
19 prop_name: barrierbar_ca_
20 prop_name: barrierleg1_ca_
21 prop_name: barrierleg3_ca_
22 prop_name: barrierleg2_ca_
23 prop_name: barrierbar1_ca_
24 prop_name: barrierleg7_ca_
25 prop_name: barrierleg6_ca_
26 prop_name: barrierbar3_ca_
27 prop_name: barrierleg5_ca_
28 prop_name: barrierleg4_ca_
29 prop_name: barrierbar2_ca_
30 prop_name: cone8_ca_
31 prop_name: cone1_ca_
32 prop_name: cone2_ca_
33 prop_name: cone3_ca_
34 prop_name: cone4_ca_
35 prop_name: cone5_ca_
36 prop_name: cone6_ca_
37 prop_name: cone7_ca_
38 prop_name: conslight5_ca_
39 prop_name: conslight4_ca_
40 prop_name: conslight3_ca_
41 prop_name: conslight2_ca_
42 prop_name: conslight_ca_
43 prop_name: conslight1_ca_
44 prop_name: steering_column_ca_
45 prop_name: carbody_ca_
218 1 9 car_stunt_j_turn.anm
0 bone_count: 30
0 prop_name: frwheel_ca_
1 prop_name: flwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: rear_door_r_ca_
4 prop_name: front_door_r_ca_
5 prop_name: rear_door_l_ca_
6 prop_name: front_door_l_ca_
7 prop_name: steering_column_ca_
8 prop_name: carbody_ca_
76 1 9 car_stunt_skid_stop.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: flwheel_ca_
2 prop_name: rearwheels_ca_
3 prop_name: frwheel_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: carbody_ca_
43 3 16 car_stunt_slide_roof.anm
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1 bone_count: 30
2 bone_count: 8
0 prop_name: steering_column_ca_
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2 prop_name: rearwheels_ca_
3 prop_name: frwheel_ca_
4 prop_name: rear_door_r_ca_
5 prop_name: front_door_r_ca_
6 prop_name: rear_door_l_ca_
7 prop_name: front_door_l_ca_
8 prop_name: box_ca_
9 prop_name: box_ca_
10 prop_name: binbag5_ca_
11 prop_name: binbag4_ca_
12 prop_name: binbag1_ca_
13 prop_name: binbag2_ca_
14 prop_name: binbag3_ca_
15 prop_name: carbody_ca_
232 1 0 car_stunt_steps_getup.anm
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91 1 0 car_stunt_steps_idle.anm
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58 1 2 car_tough_idle.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
76 1 2 car_tough_look_over.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
58 1 2 car_tough_rev.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
111 1 10 car_turn_left_bw_slow.anm
0 bone_count: 30
0 prop_name: front_door_r_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: rear_door_l_ca_
3 prop_name: front_door_l_ca_
4 prop_name: pedal2_ca_
5 prop_name: steering_column_ca_
6 prop_name: rearwheels_ca_
7 prop_name: flwheel_ca_
8 prop_name: frwheel_ca_
9 prop_name: carbody_ca_
111 1 13 car_turn_left_fw_slow.anm
0 bone_count: 30
0 prop_name: front_door_r_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: rear_door_l_ca_
3 prop_name: front_door_l_ca_
4 prop_name: gearstick_ca_
5 prop_name: steering_column_ca_
6 prop_name: acelpedal_ca_
7 prop_name: pedal2_ca_
8 prop_name: pedal1_ca_
9 prop_name: rearwheels_ca_
10 prop_name: flwheel_ca_
11 prop_name: frwheel_ca_
12 prop_name: carbody_ca_
52 1 2 car_turn_lft_hard.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
55 1 1 car_turn_lft_hard_pasg_gun.anm
0 bone_count: 30
0 prop_name: pistol_ca_
52 1 2 car_turn_rght_hard.anm
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0 prop_name: steering_column_ca_
1 prop_name: carbody_ca_
55 1 1 car_turn_rght_hard_pasg_gun.anm
0 bone_count: 30
0 prop_name: pistol_ca_
92 1 13 car_turn_right_bw_slow.anm
0 bone_count: 30
0 prop_name: front_door_r_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: rear_door_l_ca_
3 prop_name: front_door_l_ca_
4 prop_name: steering_column_ca_
5 prop_name: gearstick_ca_
6 prop_name: pedal2_ca_
7 prop_name: acelpedal_ca_
8 prop_name: pedal1_ca_
9 prop_name: rearwheels_ca_
10 prop_name: flwheel_ca_
11 prop_name: frwheel_ca_
12 prop_name: carbody_ca_
87 1 13 car_turn_right_fw_slow.anm
0 bone_count: 30
0 prop_name: front_door_r_ca_
1 prop_name: rear_door_r_ca_
2 prop_name: rear_door_l_ca_
3 prop_name: front_door_l_ca_
4 prop_name: acelpedal_ca_
5 prop_name: pedal1_ca_
6 prop_name: pedal2_ca_
7 prop_name: gearstick_ca_
8 prop_name: steering_column_ca_
9 prop_name: rearwheels_ca_
10 prop_name: flwheel_ca_
11 prop_name: frwheel_ca_
12 prop_name: carbody_ca_
71 1 2 case_idle_r_hand.anm
0 bone_count: 30
0 prop_name: bcase_ca_
1 prop_name: bcaselid_ca_
181 1 0 cellar_idle.anm
0 bone_count: 30
88 1 4 cg_car_dials_up.anm
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0 prop_name: carbody_ca_
1 prop_name: steering_column_ca_
2 prop_name: arrow01_ca_
3 prop_name: arrow02_ca_
41 1 2 cg_car_gear_change_up.anm
0 bone_count: 30
0 prop_name: gear_shifter_ca_
1 prop_name: steering_column_ca_
66 1 1 cg_car_turn_wheel_left.anm
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0 prop_name: steering_column_ca_
78 1 0 change_click_heels_in.anm
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22 1 0 change_click_heels_pop.anm
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249 1 0 change_drunk_hiccup_out.anm
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107 1 0 change_snap_fingers_out.anm
0 bone_count: 30
118 1 0 change_spin_dizzy_out.anm
0 bone_count: 30
241 0 9 chase_a_heli_chased_001.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: heli_body_ca_
201 1 0 chase_b_drvr_chased_001.anm
0 bone_count: 30
241 0 9 chase_b_heli_chasing_001.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: heli_body_ca_
28 1 0 chase_enter_banging_idle.anm
0 bone_count: 30
49 1 0 chase_enter_banging_out.anm
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81 1 1 chase_enter_burst_door.anm
0 bone_count: 30
0 prop_name: door_sa_
112 1 1 chase_enter_door_pushing.anm
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0 prop_name: door_sa_
37 1 0 chase_enter_push_out.anm
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37 1 0 chase_escape.anm
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37 1 0 chase_escape_tired.anm
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67 1 0 chase_miss_sub_angry.anm
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26 1 0 chase_miss_sub_out.anm
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22 1 0 chase_push_door_into.anm
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37 1 0 chase_through_door.anm
0 bone_count: 30
61 1 0 chatup_m_fdly_talk.anm
0 bone_count: 30
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31 1 0 fpsg_stop_fw_slow.anm
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111 1 4 fpsg_turn_left_bw_slow.anm
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92 1 4 fpsg_turn_right_bw_slow.anm
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87 1 4 fpsg_turn_right_fw_slow.anm
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103 2 0 friends_high_five_hello.anm
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40 1 0 frntic_stp_sprt_2_crch.anm
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61 2 0 from_kiss_sand_idle.anm
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58 1 0 funeral_fem_idle2_2_stnd.anm
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76 1 0 funeral_fem_idle2_out.anm
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79 1 0 funeral_male_idle.anm
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52 1 0 funeral_male_idle2_in.anm
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31 1 0 funeral_male_idle_in.anm
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109 1 0 funeral_male_swallow.anm
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85 1 3 funeral_priest_cross.anm
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109 1 3 funeral_priest_in.anm
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223 1 3 funeral_priest_talk.anm
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91 1 10 game_traffic.anm
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0 prop_name: boot_ca_
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2 prop_name: rearwheels_ca_
3 prop_name: flwheel_ca_
4 prop_name: steering_column_ca_
5 prop_name: rear_door_r_ca_
6 prop_name: front_door_r_ca_
7 prop_name: carbody_ca_
8 prop_name: rear_door_l_ca_
9 prop_name: front_door_l_ca_
141 2 0 get_off_matt.anm
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1 bone_count: 10
61 1 0 ghost_fly_cycle.anm
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460 1 0 ghost_hand_through_body_2.anm
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376 1 0 ghost_look_at_body.anm
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110 1 0 girl_looking_at_nails.anm
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325 2 1 give_flowers_kiss.anm
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201 1 1 glass2walllisten_angry.anm
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61 1 1 glass2walllisten_into.anm
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418 2 2 grab_body.anm
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172 1 0 grave_climb_out.anm
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46 1 2 grave_dig_cycle.anm
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55 1 2 grave_dig_out.anm
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88 1 2 grave_dig_wiping.anm
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55 1 0 grave_into_crouch_pose.anm
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184 1 2 grave_jump_into.anm
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0 prop_name: bashing_ca_
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85 1 0 grave_jump_look_around.anm
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259 1 0 grave_out.anm
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70 1 0 grave_shot_fall_in_idle.anm
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46 1 2 grave_stand_spade_looking.anm
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0 prop_name: bashing_ca_
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262 1 2 guard_alert2.anm
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177 1 2 guard_alert4.anm
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0 prop_name: gun_ca_
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141 1 4 guard_intosit.anm
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100 1 4 guard_sitidle.anm
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0 prop_name: bullet_ca_
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2 prop_name: gun_ca_
3 prop_name: rocking_chair_ca_
141 1 4 guard_sit_to_stand.anm
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2 prop_name: gun_ca_
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130 1 0 guest_enter_trailer1_a.anm
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34 1 0 guest_enter_trailer1_c.anm
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13 1 0 guest_enter_trailer2_b.anm
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12 1 0 guest_enter_trailer2_d.anm
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45 1 0 guest_enter_trailer2_f.anm
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130 1 1 guest_enter_trailer3_a.anm
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34 1 1 guest_enter_trailer3_c.anm
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0 prop_name: door_sa_
62 1 2 guest_enter_trailer4_b.anm
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0 prop_name: chair_ca_
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65 1 3 gunmen_enter_kick_left.anm
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0 prop_name: pistol_ca_
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83 1 3 gunmen_enter_sho_left.anm
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1 prop_name: doorl_sa_
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47 1 1 gun_fire_upwards.anm
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0 prop_name: pistol_ca_
56 1 1 gun_fire_xt_cu_pistol.anm
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0 prop_name: pistol_ca_
31 1 4 gun_fire_xt_cu_shotgun.anm
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119 1 3 gun_malfunction.anm
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41 1 0 gun_shot_react_2_arm.anm
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70 1 0 gun_shot_react_mgun.anm
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43 1 0 gun_shot_react_shotgun.anm
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21 1 1 gun_up_from_table.anm
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0 prop_name: pistol_ca_
130 1 0 hail_car_force_stop.anm
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116 2 0 hair_cut_fluff2.anm
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1 bone_count: 30
160 2 1 hair_cut_give_mirror.anm
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0 prop_name: hand_mirror_ca_
82 2 0 hair_cut_out.anm
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391 2 1 hair_cut_react_happy.anm
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0 prop_name: hand_mirror_ca_
58 1 0 handships_nod.anm
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22 1 0 handships_to_chin.anm
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244 2 1 hand_buzz.anm
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0 prop_name: hand_buzzer_ca_
298 2 1 hand_buzz_angry.anm
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0 prop_name: hand_buzzer_ca_
145 2 1 hand_buzz_laugh.anm
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0 prop_name: hand_buzzer_ca_
100 1 1 hand_buzz_pass_out_out.anm
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0 prop_name: hand_buzzer_ca_
61 1 0 hang_1_hand_idle.anm
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88 1 0 hang_1_hand_out.anm
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109 1 0 hang_climb_onto.anm
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247 2 0 hang_grab.anm
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49 1 0 hang_idle.anm
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115 1 0 hang_lean_over.anm
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280 1 0 hang_lie_retake.anm
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97 1 0 hang_look_up.anm
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100 1 0 hang_pull_up.anm
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184 3 1 happy_hugs_postman.anm
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1 bone_count: 30
2 bone_count: 5
0 prop_name: letter_ca_
155 2 0 hb_close_curtain.anm
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4 1 0 hb_curtain_opened_still.anm
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103 2 0 hb_open_curtain_inside.anm
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202 2 2 heli_exit_vip.anm
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1 bone_count: 30
0 prop_name: door_fr_ca_
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142 1 5 heli_get_in_drv_normal.anm
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0 prop_name: door_fl_ca_
1 prop_name: accelerator_ca_
2 prop_name: joystick_ca_
3 prop_name: gear_shifter_ca_
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133 1 5 heli_get_in_pass_normal.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
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2 prop_name: gear_shifter_ca_
3 prop_name: door_fr_ca_
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151 1 5 heli_get_out_drv_normal.anm
0 bone_count: 30
0 prop_name: door_fl_ca_
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2 prop_name: joystick_ca_
3 prop_name: gear_shifter_ca_
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151 1 5 heli_get_out_pass_normal.anm
0 bone_count: 30
0 prop_name: door_fr_ca_
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3 prop_name: gear_shifter_ca_
4 prop_name: heli_body_ca_
61 0 14 heli_land_roof_start_idle.anm
0 prop_name: ufoouterplatemin_ca_
1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rotor_main_02_hideon_1_ca_
6 prop_name: rotor_main_02_hideoff_1_ca_
7 prop_name: rear_small_hideon_1_ca_
8 prop_name: rotor_small_hideoff_1_ca_
9 prop_name: rotor_main_hideon_1_ca_
10 prop_name: rotor_main_hideoff_1_ca_
11 prop_name: rear_rotor_02_hideon_1_ca_
12 prop_name: rear_rotor_02_hideoff_1_ca_
13 prop_name: heli_body_ca_
77 0 14 heli_min_fast_dustoff_idle.anm
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3 prop_name: passmin_engine_ca_
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7 prop_name: heli_body_ca_
8 prop_name: rotor_main_02_hideon_1_ca_
9 prop_name: rotor_main_02_hideoff_1_ca_
10 prop_name: rotor_main_hideon_1_ca_
11 prop_name: rotor_main_hideoff_1_ca_
12 prop_name: rear_small_hideon_1_ca_
13 prop_name: rotor_small_hideoff_1_ca_
91 0 14 heli_min_formation_start_1.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: heli_body_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_hideon_1_ca_
8 prop_name: rear_small_hideon_1_ca_
9 prop_name: rotor_small_hideoff_1_ca_
10 prop_name: rotor_main_02_hideoff_1_ca_
11 prop_name: rotor_main_02_hideon_1_ca_
12 prop_name: rear_rotor_02_hideoff_1_ca_
13 prop_name: rear_rotor_02_hideon_1_ca_
91 0 14 heli_min_formation_start_3.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rotor_main_hideon_1_ca_
6 prop_name: rear_rotor_02_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rear_small_hideon_1_ca_
9 prop_name: rotor_small_hideoff_1_ca_
10 prop_name: heli_body_ca_
11 prop_name: rotor_main_02_hideoff_1_ca_
12 prop_name: rotor_main_02_hideon_1_ca_
13 prop_name: rear_rotor_02_hideon_1_ca_
91 0 14 heli_min_formation_start_5.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rotor_main_hideon_1_ca_
9 prop_name: rear_small_hideon_1_ca_
10 prop_name: rotor_small_hideoff_1_ca_
11 prop_name: heli_body_ca_
12 prop_name: rotor_main_02_hideoff_1_ca_
13 prop_name: rotor_main_02_hideon_1_ca_
61 0 14 heli_min_formation_stop_2.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rotor_main_hideon_1_ca_
6 prop_name: rear_rotor_02_hideoff_1_ca_
7 prop_name: rear_rotor_02_hideon_1_ca_
8 prop_name: rotor_main_hideoff_1_ca_
9 prop_name: rear_small_hideon_1_ca_
10 prop_name: rotor_small_hideoff_1_ca_
11 prop_name: heli_body_ca_
12 prop_name: rotor_main_02_hideoff_1_ca_
13 prop_name: rotor_main_02_hideon_1_ca_
61 0 14 heli_min_formation_stop_4.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rotor_main_hideon_1_ca_
9 prop_name: rear_small_hideon_1_ca_
10 prop_name: rotor_small_hideoff_1_ca_
11 prop_name: heli_body_ca_
12 prop_name: rotor_main_02_hideoff_1_ca_
13 prop_name: rotor_main_02_hideon_1_ca_
229 0 14 heli_min_formation_travel_1.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: heli_body_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_hideon_1_ca_
8 prop_name: rear_small_hideon_1_ca_
9 prop_name: rotor_small_hideoff_1_ca_
10 prop_name: rotor_main_02_hideoff_1_ca_
11 prop_name: rotor_main_02_hideon_1_ca_
12 prop_name: rear_rotor_02_hideoff_1_ca_
13 prop_name: rear_rotor_02_hideon_1_ca_
229 0 14 heli_min_formation_travel_3.anm
0 prop_name: ufoouterplatemin_ca_
1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rotor_main_hideon_1_ca_
6 prop_name: rear_rotor_02_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rear_small_hideon_1_ca_
9 prop_name: rotor_small_hideoff_1_ca_
10 prop_name: heli_body_ca_
11 prop_name: rotor_main_02_hideoff_1_ca_
12 prop_name: rotor_main_02_hideon_1_ca_
13 prop_name: rear_rotor_02_hideon_1_ca_
229 0 14 heli_min_formation_travel_5.anm
0 prop_name: ufoouterplatemin_ca_
1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rotor_main_hideon_1_ca_
9 prop_name: rear_small_hideon_1_ca_
10 prop_name: rotor_small_hideoff_1_ca_
11 prop_name: heli_body_ca_
12 prop_name: rotor_main_02_hideoff_1_ca_
13 prop_name: rotor_main_02_hideon_1_ca_
229 0 14 heli_min_formation_trav_4ns.anm
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1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: rotor_main_hideon_1_ca_
9 prop_name: rear_small_hideon_1_ca_
10 prop_name: rotor_small_hideoff_1_ca_
11 prop_name: heli_body_ca_
12 prop_name: rotor_main_02_hideoff_1_ca_
13 prop_name: rotor_main_02_hideon_1_ca_
121 0 14 heli_min_form_trav_spot_2.anm
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1 prop_name: passmid_engine_ca_
2 prop_name: ufo_rotate_left_ca_
3 prop_name: ufo_rotate_right_ca_
4 prop_name: sphere01mid_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_main_hideon_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: rotor_main_hideoff_1_ca_
9 prop_name: rear_rotor_02_hideon_1_ca_
10 prop_name: rotor_main_02_hideon_1_ca_
11 prop_name: rotor_small_hideoff_1_ca_
12 prop_name: rear_small_hideon_1_ca_
13 prop_name: heli_body_ca_
121 0 14 heli_min_form_trav_spot_4.anm
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1 prop_name: passmid_engine_ca_
2 prop_name: ufo_rotate_left_ca_
3 prop_name: ufo_rotate_right_ca_
4 prop_name: sphere01mid_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_main_hideon_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: rotor_main_hideoff_1_ca_
9 prop_name: rear_rotor_02_hideon_1_ca_
10 prop_name: rotor_main_02_hideon_1_ca_
11 prop_name: rotor_small_hideoff_1_ca_
12 prop_name: rear_small_hideon_1_ca_
13 prop_name: heli_body_ca_
82 1 0 heli_pass_agree.anm
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85 1 0 heli_pass_disagree.anm
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61 1 0 heli_pass_idle.anm
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160 1 0 heli_pass_listen.anm
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190 1 0 heli_pass_search.anm
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196 1 0 heli_pass_talk_1.anm
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64 1 0 heli_pilot_agree.anm
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220 1 1 heli_pilot_check_gauge.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
46 1 0 heli_pilot_glance.anm
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283 1 17 heli_pilot_land.anm
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0 prop_name: rotor_main_hideon_1_ca_
1 prop_name: accelerator_ca_
2 prop_name: door_fr_ca_
3 prop_name: door_fl_ca_
4 prop_name: rotor_main_hideoff_1_ca_
5 prop_name: rear_small_hideon_1_ca_
6 prop_name: gear_shifter_ca_
7 prop_name: heli_body_ca_
8 prop_name: rotor_small_hideoff_1_ca_
9 prop_name: rotor_main_02_hideoff_1_ca_
10 prop_name: rotor_main_02_hideon_1_ca_
11 prop_name: rear_rotor_02_hideoff_1_ca_
12 prop_name: rear_rotor_02_hideon_1_ca_
13 prop_name: door_rr_ca_
14 prop_name: door_rl_ca_
15 prop_name: pass_engine_ca_
16 prop_name: joystick_ca_
139 1 0 heli_pilot_listen_look.anm
0 bone_count: 30
91 1 0 heli_pilot_startup.anm
0 bone_count: 30
151 1 0 heli_pilot_talk_1.anm
0 bone_count: 30
64 0 14 heli_roof_idle.anm
0 prop_name: rear_small_hideon_1_ca_
1 prop_name: rotor_small_hideoff_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_hideoff_1_ca_
4 prop_name: rear_rotor_02_hideon_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: heli_body_ca_
7 prop_name: ufoouterplatemin_ca_
8 prop_name: sphere01min_ca_
9 prop_name: passmin_engine_ca_
10 prop_name: ufo_rotate_left_ca_
11 prop_name: ufo_rotate_right_ca_
12 prop_name: rotor_main_02_hideon_1_ca_
13 prop_name: rotor_main_02_hideoff_1_ca_
61 0 14 heli_roof_takeoff_idle_end.anm
0 prop_name: ufoouterplatemin_ca_
1 prop_name: sphere01min_ca_
2 prop_name: passmin_engine_ca_
3 prop_name: ufo_rotate_left_ca_
4 prop_name: ufo_rotate_right_ca_
5 prop_name: rotor_main_02_hideoff_1_ca_
6 prop_name: rotor_main_02_hideon_1_ca_
7 prop_name: rear_small_hideon_1_ca_
8 prop_name: rotor_small_hideoff_1_ca_
9 prop_name: rotor_main_hideon_1_ca_
10 prop_name: rotor_main_hideoff_1_ca_
11 prop_name: rear_rotor_02_hideon_1_ca_
12 prop_name: rear_rotor_02_hideoff_1_ca_
13 prop_name: heli_body_ca_
181 0 8 heli_rotors_start.anm
0 prop_name: rotor_small_hideoff_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_hideoff_1_ca_
4 prop_name: rotor_main_02_hideon_1_ca_
5 prop_name: rotor_main_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rear_rotor_02_hideoff_1_ca_
31 0 8 heli_rotors_stopped.anm
0 prop_name: rotor_small_hideoff_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideoff_1_ca_
3 prop_name: rotor_main_hideon_1_ca_
4 prop_name: rotor_main_02_hideon_1_ca_
5 prop_name: rotor_main_02_hideoff_1_ca_
6 prop_name: rear_rotor_02_hideon_1_ca_
7 prop_name: rear_rotor_02_hideoff_1_ca_
124 1 3 heli_trans_1_glance.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
193 1 2 heli_trans_2_talk.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: load_ca_
98 1 2 heli_trans_3_talk_2.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: load_ca_
40 1 3 heli_trans_3_talk_out.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
1 prop_name: gun_ca_
2 prop_name: load_ca_
61 1 3 heli_trans_4_slack_idle.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
1 prop_name: gun_ca_
2 prop_name: load_ca_
55 1 3 heli_trans_4_slack_out.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
1 prop_name: gun_ca_
2 prop_name: load_ca_
61 0 10 heli_trans_doors_open.anm
0 prop_name: door_rr_ca_
1 prop_name: door_rl_ca_
2 prop_name: joystick_ca_
3 prop_name: accelerator_ca_
4 prop_name: rear_rotor_02_hideon_1_ca_
5 prop_name: rotor_main_hideon_1_ca_
6 prop_name: rear_rotor_02_hideoff_1_ca_
7 prop_name: gear_shifter_ca_
8 prop_name: rotor_main_hideoff_1_ca_
9 prop_name: heli_body_ca_
220 1 4 heli_trans_get_in_1.anm
0 bone_count: 30
0 prop_name: door_rl_ca_
1 prop_name: gun_ca_
2 prop_name: bullet_ca_
3 prop_name: load_ca_
118 1 2 heli_trans_get_in_3.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: gun_ca_
102 1 3 heli_trans_get_out_1.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
97 1 5 heli_trans_get_out_3.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
1 prop_name: joystick_ca_
2 prop_name: gun_ca_
3 prop_name: heli_body_ca_
4 prop_name: load_ca_
61 1 3 heli_trans_idle_1.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
61 1 3 heli_trans_idle_3.anm
0 bone_count: 30
0 prop_name: accelerator_ca_
1 prop_name: gun_ca_
2 prop_name: load_ca_
94 1 5 heli_trans_open_door.anm
0 bone_count: 30
0 prop_name: door_rl_ca_
1 prop_name: accelerator_ca_
2 prop_name: gun_ca_
3 prop_name: heli_body_ca_
4 prop_name: load_ca_
91 2 3 heli_trans_pass1_in_pos.anm
0 bone_count: 30
1 bone_count: 9
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
271 1 3 heli_trans_pass1_rapp_lift.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
91 1 4 heli_trans_pass2_rapp_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: load_ca_
2 prop_name: bullet_ca_
3 prop_name: load_ca_
91 1 2 heli_trans_pass3_in_pos.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: gun_ca_
271 1 2 heli_trans_pass3_rapp_lift.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: gun_ca_
91 1 4 heli_trans_pass4_rapp_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: load_ca_
2 prop_name: bullet_ca_
3 prop_name: load_ca_
91 2 2 heli_trans_pass_att_rope.anm
0 bone_count: 30
1 bone_count: 9
0 prop_name: load_ca_
1 prop_name: gun_ca_
91 2 4 heli_trans_pass_pos_idle.anm
0 bone_count: 30
1 bone_count: 9
0 prop_name: gun_ca_
1 prop_name: joystick_ca_
2 prop_name: joystick_ca_
3 prop_name: joystick_ca_
91 2 1 heli_trans_pass_rappel_out.anm
0 bone_count: 30
1 bone_count: 9
0 prop_name: gun_ca_
352 1 12 heli_trans_pass_rapp_land.anm
0 bone_count: 30
0 prop_name: rotor_small_hideoff_1_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: rotor_main_hideoff_1_ca_
4 prop_name: rotor_main_hideon_1_ca_
5 prop_name: rear_small_hideon_1_ca_
6 prop_name: rear_rotor_02_hideoff_1_ca_
7 prop_name: rear_rotor_02_hideon_1_ca_
8 prop_name: door_fl_ca_
9 prop_name: door_fr_ca_
10 prop_name: rappel_ca_
11 prop_name: rappel_ca_
127 1 9 heli_trans_pick_crate_1.anm
0 bone_count: 30
0 prop_name: door_rl_ca_
1 prop_name: joystick_ca_
2 prop_name: accelerator_ca_
3 prop_name: crate_ca_
4 prop_name: rear_rotor_ca_
5 prop_name: gear_shifter_ca_
6 prop_name: rotor_main_ca_
7 prop_name: door_rr_ca_
8 prop_name: heli_body_ca_
91 3 18 heli_trans_pilot_rapp_idle.anm
0 bone_count: 30
1 bone_count: 9
2 bone_count: 9
0 prop_name: door_rr_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_fr_ca_
3 prop_name: door_fl_ca_
4 prop_name: rotor_main_02_hideon_1_ca_
5 prop_name: rotor_main_02_hideoff_1_ca_
6 prop_name: rear_small_hideon_1_ca_
7 prop_name: rotor_small_hideoff_1_ca_
8 prop_name: rear_rotor_02_hideon_1_ca_
9 prop_name: rear_rotor_02_hideoff_1_ca_
10 prop_name: rotor_main_hideoff_1_ca_
11 prop_name: rotor_main_hideon_1_ca_
12 prop_name: gear_shifter_ca_
13 prop_name: joystick_ca_
14 prop_name: accelerator_ca_
15 prop_name: rappel_ca_
16 prop_name: rappel_ca_
17 prop_name: heli_body_ca_
271 3 18 heli_trans_pilot_rapp_lift.anm
0 bone_count: 30
1 bone_count: 9
2 bone_count: 9
0 prop_name: door_rr_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_fr_ca_
3 prop_name: door_fl_ca_
4 prop_name: rotor_main_02_hideon_1_ca_
5 prop_name: rotor_main_02_hideoff_1_ca_
6 prop_name: rear_small_hideon_1_ca_
7 prop_name: rotor_small_hideoff_1_ca_
8 prop_name: rear_rotor_02_hideon_1_ca_
9 prop_name: rear_rotor_02_hideoff_1_ca_
10 prop_name: rotor_main_hideoff_1_ca_
11 prop_name: rotor_main_hideon_1_ca_
12 prop_name: gear_shifter_ca_
13 prop_name: joystick_ca_
14 prop_name: accelerator_ca_
15 prop_name: rappel_ca_
16 prop_name: rappel_ca_
17 prop_name: heli_body_ca_
55 1 9 heli_trans_shoot_idle.anm
0 bone_count: 30
0 prop_name: door_rr_ca_
1 prop_name: gun_ca_
2 prop_name: door_rl_ca_
3 prop_name: gear_shifter_ca_
4 prop_name: rear_rotor_ca_
5 prop_name: rotor_main_ca_
6 prop_name: accelerator_ca_
7 prop_name: joystick_ca_
8 prop_name: heli_body_ca_
64 1 8 heli_trans_shoot_in_2.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: door_rl_ca_
2 prop_name: gear_shifter_ca_
3 prop_name: rear_rotor_ca_
4 prop_name: rotor_main_ca_
5 prop_name: accelerator_ca_
6 prop_name: joystick_ca_
7 prop_name: heli_body_ca_
103 1 9 heli_trans_shoot_out_1.anm
0 bone_count: 30
0 prop_name: door_rr_ca_
1 prop_name: gun_ca_
2 prop_name: door_rl_ca_
3 prop_name: gear_shifter_ca_
4 prop_name: rear_rotor_ca_
5 prop_name: rotor_main_ca_
6 prop_name: accelerator_ca_
7 prop_name: joystick_ca_
8 prop_name: heli_body_ca_
87 1 11 heli_trans_shoot_var.anm
0 bone_count: 30
0 prop_name: door_rr_ca_
1 prop_name: gun_ca_
2 prop_name: door_rl_ca_
3 prop_name: gear_shifter_ca_
4 prop_name: rear_rotor_ca_
5 prop_name: rotor_main_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: accelerator_ca_
9 prop_name: joystick_ca_
10 prop_name: heli_body_ca_
343 1 0 hero_returns_cry.anm
0 bone_count: 30
132 1 0 hero_returns_faint2.anm
0 bone_count: 30
88 1 0 hide_wall_2_sneak_left.anm
0 bone_count: 30
91 1 0 hide_wall_from_sneak.anm
0 bone_count: 30
46 1 0 hide_wall_grnde_blasted.anm
0 bone_count: 30
133 1 0 hide_wall_grnde_good.anm
0 bone_count: 30
37 1 0 hide_wall_grnde_peek_idle.anm
0 bone_count: 30
163 1 0 hide_wall_grnd_pk_scrtch_hd.anm
0 bone_count: 30
70 1 0 hide_wall_in.anm
0 bone_count: 30
46 1 0 hide_wall_peek_left.anm
0 bone_count: 30
40 1 0 hide_wall_peek_left_out.anm
0 bone_count: 30
37 1 0 hide_wall_peek_right_idle.anm
0 bone_count: 30
43 1 0 hide_wall_throw_grnde_idle.anm
0 bone_count: 30
94 1 0 hired_crew.anm
0 bone_count: 30
131 1 0 hired_f_happy.anm
0 bone_count: 30
122 1 0 hired_f_happy3.anm
0 bone_count: 30
178 1 0 hired_gen_vintage.anm
0 bone_count: 30
34 1 0 hired_m_happy_runner.anm
0 bone_count: 30
133 1 0 hired_m_vhappy_kneel.anm
0 bone_count: 30
159 1 0 hired_vhappy_fist_jump.anm
0 bone_count: 30
115 1 0 hired_vhappy_jump.anm
0 bone_count: 30
39 1 1 holding_flower_2_cry_flower.anm
0 bone_count: 30
0 prop_name: bouquet_ca_
55 1 1 hold_bb_bat_in.anm
0 bone_count: 30
0 prop_name: bashing_ca_
71 1 3 hold_card_idle.anm
0 bone_count: 30
0 prop_name: cardleft_ca_
1 prop_name: cardright_ca_
2 prop_name: photo_ca_
61 1 1 hold_dir_chair_idle.anm
0 bone_count: 30
0 prop_name: chair_ca_
31 1 31 hold_prop_clutch.anm
0 bone_count: 30
0 prop_name: bite1_ca_
1 prop_name: bite3_ca_
2 prop_name: bite2_ca_
3 prop_name: flap_ca_
4 prop_name: p_folder_1_ca_
5 prop_name: page_ca_
6 prop_name: top_ca_
7 prop_name: deck1_ca_
8 prop_name: photo_ca_
9 prop_name: rubbish_ca_
10 prop_name: envelope_ca_
11 prop_name: mic_ca_
12 prop_name: remote_ca_
13 prop_name: testtube_ca_
14 prop_name: pistol_ca_
15 prop_name: p_award_ca_
16 prop_name: menu_ca_
17 prop_name: packet_ca_
18 prop_name: keys_ca_
19 prop_name: handcuffs_ca_
20 prop_name: p_folder_2_ca_
21 prop_name: bibel_ca_
22 prop_name: bottle_ca_
23 prop_name: fanofcards_ca_
24 prop_name: deck2_ca_
25 prop_name: card_ca_
26 prop_name: sarnie_ca_
27 prop_name: notepad_ca_
28 prop_name: smokegranade_ca_
29 prop_name: catapult_ca_
30 prop_name: can_ca_
31 1 50 hold_prop_round.anm
0 bone_count: 30
0 prop_name: bite1_ca_
1 prop_name: bite3_ca_
2 prop_name: bite2_ca_
3 prop_name: banana_bite3_ca_
4 prop_name: banana_bite2_ca_
5 prop_name: banana_bite1_ca_
6 prop_name: money_ca_
7 prop_name: bashing_ca_
8 prop_name: rubbish_ca_
9 prop_name: banana_rubbish_ca_
10 prop_name: brush_ca_
11 prop_name: can_ca_
12 prop_name: keys_ca_
13 prop_name: handcuffs_ca_
14 prop_name: scope_ca_
15 prop_name: dustpan_ca_
16 prop_name: dustbrush_ca_
17 prop_name: mobile_ca_
18 prop_name: legbone_ca_
19 prop_name: lookingglass_ca_
20 prop_name: scientistflask_ca_
21 prop_name: scanner_ca_
22 prop_name: mic_ca_
23 prop_name: blade_ca_
24 prop_name: bottle_ca_
25 prop_name: dumbell_ca_
26 prop_name: licence_ca_
27 prop_name: pistol_ca_
28 prop_name: testtube_ca_
29 prop_name: toothbrush_ca_
30 prop_name: stick_ca_
31 prop_name: p_award_ca_
32 prop_name: spoon_ca_
33 prop_name: remote_ca_
34 prop_name: cross_ca_
35 prop_name: woodenspoon_ca_
36 prop_name: trowel_ca_
37 prop_name: axe_ca_
38 prop_name: wrench_ca_
39 prop_name: monkeywrench_ca_
40 prop_name: screwdriver_ca_
41 prop_name: communicator_ca_
42 prop_name: hand_mirror_ca_
43 prop_name: bouquet_ca_
44 prop_name: goldbar_ca_
45 prop_name: hammer_ca_
46 prop_name: fork_ca_
47 prop_name: flashlight_ca_
48 prop_name: batong_ca_
49 prop_name: banana_ca_
79 1 0 hold_up_angry_.anm
0 bone_count: 30
47 1 1 hold_up_gun_fire.anm
0 bone_count: 30
0 prop_name: pistol_ca_
24 1 1 hold_up_sweep_gun_fast.anm
0 bone_count: 30
0 prop_name: pistol_ca_
51 1 0 horsedrag_dragloop.anm
0 bone_count: 30
21 1 0 horsedrag_exit_dlstand.anm
0 bone_count: 30
21 1 0 horsedrag_exit_dl_stand.anm
0 bone_count: 30
61 1 0 horsedrag_takeposition.anm
0 bone_count: 30
126 1 0 horsedrag_tierope.anm
0 bone_count: 30
35 1 0 horse_back_up_cycle.anm
0 bone_count: 59
31 1 0 horse_back_up_out.anm
0 bone_count: 59
111 2 1 horse_dragged_idle_resume.anm
0 bone_count: 30
1 bone_count: 18
0 prop_name: rope_ca_
53 3 1 horse_drag_into_loop.anm
0 bone_count: 30
1 bone_count: 18
2 bone_count: 55
0 prop_name: rope_ca_
33 2 1 horse_drag_loop.anm
0 bone_count: 30
1 bone_count: 18
0 prop_name: rope_ca_
118 4 1 horse_drag_tie_rope.anm
0 bone_count: 30
1 bone_count: 18
2 bone_count: 30
3 bone_count: 59
0 prop_name: rope_ca_
13 1 0 horse_gallop.anm
0 bone_count: 59
79 1 0 horse_pickup_hang_old.anm
0 bone_count: 59
64 1 0 horse_pickup_into_old.anm
0 bone_count: 59
49 1 0 horse_pickup_out_old.anm
0 bone_count: 59
40 2 0 horse_rdr_walk_stop.anm
0 bone_count: 30
1 bone_count: 59
79 2 0 horse_rider_turn_180.anm
0 bone_count: 30
1 bone_count: 59
37 1 0 horse_walk_onspot_in.anm
0 bone_count: 59
307 1 0 hor_changed_desk.anm
0 bone_count: 30
244 1 0 hor_change_desk.anm
0 bone_count: 30
141 1 2 hor_coffin_exit.anm
0 bone_count: 30
0 prop_name: coffinlid_ca_
1 prop_name: coffin_ca_
131 1 2 hor_down_through_trapdoor.anm
0 bone_count: 30
0 prop_name: trapdoor_sa_
1 prop_name: trapdoor_sa_
100 1 0 hor_fem_cower_stand_up.anm
0 bone_count: 30
103 1 0 hor_howl.anm
0 bone_count: 30
151 1 2 hor_knf_dr_levopn.anm
0 bone_count: 30
0 prop_name: door_sa_
1 prop_name: blade_ca_
184 1 2 hor_nftu_cof_rise.anm
0 bone_count: 30
0 prop_name: coffinlid_ca_
1 prop_name: coffin_ca_
100 1 0 hor_nftu_die_catapult2.anm
0 bone_count: 30
31 1 0 hor_nftu_die_launcher.anm
0 bone_count: 30
130 1 0 hor_nftu_die_shotgun.anm
0 bone_count: 30
43 1 0 hor_nftu_idle_2_walk.anm
0 bone_count: 30
102 1 0 hor_nftu_idle_menace2.anm
0 bone_count: 30
76 1 0 hor_nftu_idle_menace_out.anm
0 bone_count: 30
37 1 0 hor_nftu_stalk_2_menace.anm
0 bone_count: 30
40 1 0 hor_nftu_walk_threat.anm
0 bone_count: 30
28 1 0 hor_nftu_walk_threat_in_2.anm
0 bone_count: 30
36 1 0 hor_nftu_walk_threat_out_2.anm
0 bone_count: 30
34 1 0 hor_p1_2_p2.anm
0 bone_count: 30
40 1 0 hor_p2_2_p1.anm
0 bone_count: 30
61 1 0 hor_p2_stand_hurried.anm
0 bone_count: 30
228 1 2 hor_rise_through_trapdoor.anm
0 bone_count: 30
0 prop_name: trapdoor_sa_
1 prop_name: trapdoor_sa_
19 2 0 hor_strangle_a_2_b.anm
0 bone_count: 30
1 bone_count: 30
106 2 0 hor_strangle_in.anm
0 bone_count: 30
1 bone_count: 30
37 1 1 hor_turn_90_left_launcher.anm
0 bone_count: 30
0 prop_name: rocket_ca_
241 1 0 hor_wounded_collapse.anm
0 bone_count: 30
11 0 1 hospital_curtain_down.anm
0 prop_name: hosp_curtain_ca_
11 0 1 hospital_curtain_idle.anm
0 prop_name: hosp_curtain_ca_
82 1 0 hospital_traction_idle.anm
0 bone_count: 30
203 2 2 hostage_sneak_2_baddy.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: pistol_ca_
1 prop_name: fakepistol_ca_
77 2 0 hug_to_award.anm
0 bone_count: 30
1 bone_count: 30
112 1 0 hunch_see_horse.anm
0 bone_count: 30
13 1 0 hysteria_f_extreme_into.anm
0 bone_count: 30
133 1 0 hysteria_f_mild_into.anm
0 bone_count: 30
100 1 0 hysteria_f_shock_pointing.anm
0 bone_count: 30
31 1 0 hysteria_f_shock_step_out.anm
0 bone_count: 30
25 1 0 hysteria_m_extreme_into.anm
0 bone_count: 30
64 1 0 hysteria_m_extreme_run_into.anm
0 bone_count: 30
139 1 0 hysteria_m_mild_into.anm
0 bone_count: 30
25 1 0 hysteria_m_shock_idle.anm
0 bone_count: 30
22 1 0 hysteria_m_shock_run.anm
0 bone_count: 30
31 1 0 hysteria_m_shock_run_out.anm
0 bone_count: 30
31 1 0 idlemale_to_sexy3.anm
0 bone_count: 30
58 1 0 idle_male.anm
0 bone_count: 30
106 1 0 idle_male_2_undead_idle_out.anm
0 bone_count: 30
29 1 0 idle_male_half2.anm
0 bone_count: 30
58 1 0 idle_male_trailer_1.anm
0 bone_count: 30
58 1 0 idle_male_trailer_3.anm
0 bone_count: 30
58 1 0 idle_male_trailer_5.anm
0 bone_count: 30
58 1 0 idle_male_trailer_7.anm
0 bone_count: 30
58 1 0 idle_male_trailer_9.anm
0 bone_count: 30
41 1 0 idle_mle_2_stare_at_zombie.anm
0 bone_count: 30
68 1 1 idle_ml_2_knifefight_2.anm
0 bone_count: 30
0 prop_name: blade_ca_
73 1 0 idle_old.anm
0 bone_count: 30
46 1 0 idle_old_out.anm
0 bone_count: 30
73 1 0 idle_sexy_2.anm
0 bone_count: 30
63 1 0 idle_sexy_3_in.anm
0 bone_count: 30
79 1 0 idle_sexy_4.anm
0 bone_count: 30
34 1 0 idle_sexy_4_into.anm
0 bone_count: 30
70 1 0 idle_sexy_4_wave.anm
0 bone_count: 30
58 1 1 idle_stand_with_boom.anm
0 bone_count: 30
0 prop_name: boom_ca_
305 1 1 idle_to_bladebrandish_check.anm
0 bone_count: 30
0 prop_name: blade_ca_
326 1 1 idle_to_bladebrandish_loon.anm
0 bone_count: 30
0 prop_name: blade_ca_
24 1 0 idle_to_fake_serene.anm
0 bone_count: 30
31 1 1 idle_to_wes_saln_lk_arnd.anm
0 bone_count: 30
0 prop_name: pistol_ca_
47 1 0 idl_ml_2_lib_lk_at_shlf_tnk.anm
0 bone_count: 30
51 1 0 idl_ml_2_wedd_grm_wait.anm
0 bone_count: 30
611 1 3 ignite_stuntman_ground.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: petrolcan_ca_
34 1 1 incoming_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
40 1 1 incoming_flinch.anm
0 bone_count: 30
0 prop_name: gun_ca_
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3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: ufoouterplatemid_ca_
6 prop_name: passmid_engine_ca_
7 prop_name: ufo_rotate_left_ca_
8 prop_name: ufo_rotate_right_ca_
9 prop_name: sphere01mid_ca_
10 prop_name: rear_rotor_02_hideoff_1_ca_
11 prop_name: rotor_small_hideoff_1_ca_
12 prop_name: rotor_main_hideoff_1_ca_
13 prop_name: heli_body_ca_
259 0 14 min_ship_heli_crash.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
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6 prop_name: passmid_engine_ca_
7 prop_name: ufo_rotate_left_ca_
8 prop_name: ufo_rotate_right_ca_
9 prop_name: sphere01mid_ca_
10 prop_name: rear_rotor_02_hideoff_1_ca_
11 prop_name: rotor_small_hideoff_1_ca_
12 prop_name: rotor_main_hideoff_1_ca_
13 prop_name: heli_body_ca_
61 0 19 min_ship_idle2.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: ufoouterplatemid_ca_
6 prop_name: passmid_engine_ca_
7 prop_name: ufo_rotate_left_ca_
8 prop_name: ufo_rotate_right_ca_
9 prop_name: sphere01mid_ca_
10 prop_name: rear_rotor_02_hideoff_1_ca_
11 prop_name: rotor_small_hideoff_1_ca_
12 prop_name: rotor_main_hideoff_1_ca_
13 prop_name: ufoouterplatemin_ca_
14 prop_name: sphere01min_ca_
15 prop_name: passmin_engine_ca_
16 prop_name: ufo_rotate_left_ca_
17 prop_name: ufo_rotate_right_ca_
18 prop_name: heli_body_ca_
61 0 19 min_ship_idle_180_moved.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: ufoouterplatemid_ca_
14 prop_name: passmid_engine_ca_
15 prop_name: ufo_rotate_left_ca_
16 prop_name: ufo_rotate_right_ca_
17 prop_name: sphere01mid_ca_
18 prop_name: heli_body_ca_
131 0 1 min_ship_missile.anm
0 prop_name: missilemin_ca_
362 0 1 min_ship_missile_chase_m.anm
0 prop_name: missilemin_ca_
362 0 1 min_ship_missile_hit_m.anm
0 prop_name: missilemin_ca_
71 0 1 min_ship_missile_idle2.anm
0 prop_name: missilemin_ca_
335 0 1 min_ship_missile_miss_m.anm
0 prop_name: missilemin_ca_
331 0 19 min_ship_shoot_2.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
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10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: ufoouterplatemid_ca_
14 prop_name: passmid_engine_ca_
15 prop_name: ufo_rotate_left_ca_
16 prop_name: ufo_rotate_right_ca_
17 prop_name: sphere01mid_ca_
18 prop_name: heli_body_ca_
273 0 19 min_ship_swap_2.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: ufoouterplatemid_ca_
14 prop_name: passmid_engine_ca_
15 prop_name: ufo_rotate_left_ca_
16 prop_name: ufo_rotate_right_ca_
17 prop_name: sphere01mid_ca_
18 prop_name: heli_body_ca_
133 0 19 min_ship_takeoff2.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_02_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: ufoouterplatemid_ca_
14 prop_name: passmid_engine_ca_
15 prop_name: ufo_rotate_left_ca_
16 prop_name: ufo_rotate_right_ca_
17 prop_name: sphere01mid_ca_
18 prop_name: heli_body_ca_
40 1 0 mirr_fold_arms_talk.anm
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22 1 0 mirr_fold_arms_to_stnd.anm
0 bone_count: 30
91 1 0 mirr_point_look_back.anm
0 bone_count: 30
55 1 1 mirr_point_pull_gun_idle.anm
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0 prop_name: pistol_ca_
19 1 1 mirr_point_pull_gun_shoot.anm
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0 prop_name: pistol_ca_
49 1 0 mirr_point_talk.anm
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82 1 0 mirr_point_talk_tap.anm
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55 1 0 mirr_stnd_ide.anm
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34 1 0 mirr_stnd_look_away.anm
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103 1 0 mirr_stnd_talk.anm
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22 1 0 mirr_stnd_to_fold_arms.anm
0 bone_count: 30
261 1 5 mix_potions.anm
0 bone_count: 30
0 prop_name: top_ca_
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166 1 5 mix_potions_explosion.anm
0 bone_count: 30
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33 1 5 mix_potions_in.anm
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73 1 5 mix_potions_read_book.anm
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22 1 5 mix_potions_read_pose.anm
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43 1 1 ml_scrd_idle_2_knfeidl.anm
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0 prop_name: blade_ca_
70 1 0 mm_happy_fist_jump.anm
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94 1 1 mobil_fiddle_button.anm
0 bone_count: 30
0 prop_name: scanner_ca_
37 1 1 mobil_in_pocket.anm
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0 prop_name: scanner_ca_
88 1 1 mobil_read_display.anm
0 bone_count: 30
0 prop_name: scanner_ca_
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118 2 2 msg_bottle_find_idle2.anm
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82 2 2 mug_push_wall_into.anm
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0 prop_name: blade_ca_
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55 2 2 mug_threat_cycle1.anm
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0 prop_name: blade_ca_
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52 2 0 multiwalk_f_drunk.anm
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118 3 0 multiwalk_m_v_drunk.anm
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94 1 1 murder_photo_idle.anm
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67 1 1 murder_photo_out.anm
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0 prop_name: camera_ca_
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61 1 2 mur_fall_flat.anm
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0 prop_name: bladetip_ca_
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121 1 2 mur_fall_knife_in.anm
0 bone_count: 30
0 prop_name: bladetip_ca_
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129 1 0 mur_getup_front.anm
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121 1 2 mur_knife_in_back.anm
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64 1 1 mur_open_door_flat.anm
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40 1 1 mur_scared_idl_look_dwn.anm
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61 2 6 m_coach_big_swing_hit_dodge.anm
0 bone_count: 30
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397 2 6 m_coach_break_limbs.anm
0 bone_count: 30
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41 1 6 m_coach_fight_idle_r.anm
0 bone_count: 30
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55 2 6 m_coach_flurry_r.anm
0 bone_count: 30
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0 prop_name: door_ca_
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55 2 6 m_coach_flurry_reaction_r.anm
0 bone_count: 30
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58 2 6 m_coach_jab_hit_r.anm
0 bone_count: 30
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0 prop_name: door_ca_
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58 2 6 m_coach_jab_miss_r.anm
0 bone_count: 30
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37 2 6 m_coach_jab_punch_dodge_r.anm
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55 2 6 m_coach_left_swipe_hit_r.anm
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97 2 6 m_coach_strangle.anm
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37 2 6 m_coach_uppercut_dodge.anm
0 bone_count: 30
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0 prop_name: door_ca_
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37 2 6 m_coach_uppercut_hit.anm
0 bone_count: 30
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139 1 2 m_cry_pickup_flowers.anm
0 bone_count: 30
0 prop_name: bouquet_ca_
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70 1 0 m_death_back_a_idle.anm
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43 1 0 m_defensive_idle_in.anm
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251 2 0 m_fight_arm_lock_knockout.anm
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46 1 0 m_turn_180r_stand_pos.anm
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142 1 0 m_victim_shot_2.anm
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41 1 0 m_walk_slow_male.anm
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58 1 0 m_walk_sneak_slow.anm
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37 1 0 m_walk_sneak_slow_look2std.anm
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52 1 0 m_walk_zombie.anm
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37 1 1 n90_turn_dirchair.anm
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184 2 1 newspaper_fear.anm
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56 1 0 shower_a_out.anm
0 bone_count: 30
112 1 0 shower_b_idle.anm
0 bone_count: 30
4 1 0 shower_curtain_closed_still.anm
0 bone_count: 56
148 1 0 shower_curtain_stab_in.anm
0 bone_count: 56
19 1 0 shower_curtain_stab_still.anm
0 bone_count: 56
217 1 0 shower_draw_curtain.anm
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109 1 0 shower_fem_a_2_b.anm
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56 1 0 shower_fem_a_out.anm
0 bone_count: 30
121 1 0 shower_fem_a_var2.anm
0 bone_count: 30
196 1 0 shower_fem_a_var4.anm
0 bone_count: 30
112 1 0 shower_fem_b_idle.anm
0 bone_count: 30
182 2 0 shower_open_curtain.anm
0 bone_count: 30
1 bone_count: 56
119 2 0 shower_open_curtain_outside.anm
0 bone_count: 30
1 bone_count: 56
52 1 1 shower_stabbed.anm
0 bone_count: 30
0 prop_name: blade_ca_
148 1 1 shower_stabbed_out.anm
0 bone_count: 30
0 prop_name: blade_ca_
20 1 0 shower_stab_2_run_ego_low.anm
0 bone_count: 30
82 1 1 shower_stab_out.anm
0 bone_count: 30
0 prop_name: blade_ca_
221 0 21 shuttle_dock.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: door_fl_ca_
14 prop_name: door_fr_ca_
15 prop_name: door_fr_ca_
16 prop_name: door_fl_ca_
17 prop_name: heli_body_ca_
18 prop_name: rotor_main_hideon_1_ca_
19 prop_name: heli_body_ca_
20 prop_name: heli_body_ca_
151 0 14 shuttle_dogfight_1a.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
151 0 15 shuttle_dogfight_1b.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: rotor_small_hideoff_1_ca_
14 prop_name: heli_body_ca_
297 0 20 shuttle_dogfight_2a.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: door_fl_ca_
14 prop_name: door_fr_ca_
15 prop_name: door_fr_ca_
16 prop_name: door_fl_ca_
17 prop_name: heli_body_ca_
18 prop_name: heli_body_ca_
19 prop_name: heli_body_ca_
297 0 20 shuttle_dogfight_2b.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: door_fl_ca_
14 prop_name: door_fr_ca_
15 prop_name: door_fr_ca_
16 prop_name: door_fl_ca_
17 prop_name: heli_body_ca_
18 prop_name: heli_body_ca_
19 prop_name: heli_body_ca_
76 0 14 shuttle_dogfight_3a.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
76 0 14 shuttle_dogfight_3b.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
31 0 14 shuttle_idle.anm
0 prop_name: rotor_main_hideon_1_ca_
1 prop_name: rear_rotor_02_hideon_1_ca_
2 prop_name: rear_small_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rotor_main_hideoff_1_ca_
5 prop_name: rear_rotor_02_hideoff_1_ca_
6 prop_name: rotor_small_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
22 1 1 shvl_idl2wlk_weary_wth_rfl.anm
0 bone_count: 30
0 prop_name: bashing_ca_
70 1 0 sing_2_fem_1knee.anm
0 bone_count: 30
28 1 0 sing_2_fem_knee_idle.anm
0 bone_count: 30
43 1 0 sing_2_fem_stand.anm
0 bone_count: 30
67 1 0 sing_2_fem_step_fwd.anm
0 bone_count: 30
49 1 0 sing_2_fem_tap_foot.anm
0 bone_count: 30
97 1 0 sit2std_standard_fem.anm
0 bone_count: 30
71 2 0 situp_reps.anm
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1 bone_count: 30
115 1 0 sit_and_watch_and_pauses.anm
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79 1 0 sit_cry_2_standard.anm
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91 1 0 sit_down_standard_alt.anm
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97 1 0 sit_down_standard_fem_2.anm
0 bone_count: 30
113 1 2 sit_drop_case_left.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
286 1 0 sit_fart_big.anm
0 bone_count: 30
262 1 0 sit_fart_medium.anm
0 bone_count: 30
33 1 2 sit_fem_angry_out.anm
0 bone_count: 30
0 prop_name: cardleft_ca_
1 prop_name: cardright_ca_
26 1 0 sit_fem_idle_2_male_sit.anm
0 bone_count: 30
106 1 3 sit_fem_read_card.anm
0 bone_count: 30
0 prop_name: photo_ca_
1 prop_name: cardleft_ca_
2 prop_name: cardright_ca_
71 1 3 sit_fem_read_card_out.anm
0 bone_count: 30
0 prop_name: photo_ca_
1 prop_name: cardleft_ca_
2 prop_name: cardright_ca_
201 1 0 sit_idle_standard_alt.anm
0 bone_count: 30
226 1 1 sit_idl_stndrd_into_relax.anm
0 bone_count: 30
0 prop_name: chair_ca_
133 1 0 sit_idl_stndrd_relax_out.anm
0 bone_count: 30
46 1 0 sit_in_bath_idle.anm
0 bone_count: 30
160 1 0 sit_listen_swoony.anm
0 bone_count: 30
28 1 0 sit_listen_swoony_out.anm
0 bone_count: 30
181 1 0 sit_lookin_bored_fem.anm
0 bone_count: 30
33 1 0 sit_male_2_sit_fem.anm
0 bone_count: 30
43 1 0 sit_panic_stand_fem_out.anm
0 bone_count: 30
75 1 2 sit_pick_up_case_left.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
74 1 1 sit_play_ball_1.anm
0 bone_count: 30
0 prop_name: ball_ca_
88 1 1 sit_play_ball_3.anm
0 bone_count: 30
0 prop_name: ball_ca_
59 1 1 sit_play_ball_out.anm
0 bone_count: 30
0 prop_name: ball_ca_
43 1 1 sit_play_coin_2.anm
0 bone_count: 30
0 prop_name: coin_ca_
63 1 1 sit_play_coin_out.anm
0 bone_count: 30
0 prop_name: coin_ca_
73 1 3 sit_read_bk_chuckle_laugh.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
121 1 3 sit_read_bk_fem_finish.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
115 1 3 sit_read_bk_fem_laugh.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
121 1 3 sit_read_bk_fem_laugh_slap.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
148 1 3 sit_read_bk_fem_pick.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
121 1 3 sit_read_bk_finish.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
184 1 3 sit_read_bk_finish_happy.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
91 1 3 sit_read_bk_finish_hpy_in.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
79 1 3 sit_read_bk_finish_idl.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
91 1 3 sit_read_bk_finish_out.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
76 1 3 sit_read_bk_laugh_back.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
67 1 3 sit_read_bk_laugh_idle.anm
0 bone_count: 30
0 prop_name: bibel_ca_
1 prop_name: top_ca_
2 prop_name: chair_ca_
121 1 3 sit_read_bk_laugh_slap.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
148 1 3 sit_read_bk_pick.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
124 1 3 sit_read_fem_2_rehearse.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
28 1 3 sit_read_fem_ints_in.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
16 1 3 sit_read_fem_ints_out.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
130 1 3 sit_read_fem_rom_excited.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
160 1 3 sit_read_fem_sad_page_turn.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
142 1 3 sit_read_fem_scared_jump.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
172 1 3 sit_read_fem_scared_study.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
77 2 0 sit_read_incid_2.anm
0 bone_count: 7
1 bone_count: 30
190 1 3 sit_read_ints_cycle_1.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
37 1 3 sit_read_ints_inced_1.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
31 1 3 sit_read_ints_trn_pg.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
85 1 3 sit_read_rom_close_cyc.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
130 1 3 sit_read_rom_excited.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
175 1 3 sit_read_sad_cry_close.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
85 1 3 sit_read_sad_cry_close_out.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
298 1 3 sit_read_sad_weep.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
52 1 3 sit_read_scared_close_idle.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
142 1 3 sit_read_scared_jump.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
172 1 3 sit_read_scared_study.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
43 1 3 sit_read_shake_in.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
97 1 2 sit_sad_2_sit_standard.anm
0 bone_count: 30
0 prop_name: glass_ca_
1 prop_name: chair_ca_
136 1 0 sit_shuffle_right.anm
0 bone_count: 30
76 1 1 sit_smoking_2_relax.anm
0 bone_count: 30
0 prop_name: cigarette_ca_
70 1 4 sit_smoking_cycle1.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: softpack_ca_
3 prop_name: cigarette_ca_
76 1 4 sit_smoking_cycle3.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: softpack_ca_
3 prop_name: cigarette_ca_
319 1 4 sit_smoking_in.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: cigarette_ca_
2 prop_name: lighter_ca_
3 prop_name: softpack_ca_
35 1 0 sit_standard_2_cry.anm
0 bone_count: 30
67 1 1 sit_standard_2_sit_slouch.anm
0 bone_count: 30
0 prop_name: glass_ca_
58 1 1 sit_standard_2_table_sit.anm
0 bone_count: 30
0 prop_name: chair_ca_
55 1 0 sit_standard_look_rnd.anm
0 bone_count: 30
16 1 0 sit_standard_panic_in.anm
0 bone_count: 30
52 1 0 sit_standard_weep.anm
0 bone_count: 30
28 1 0 sit_standard_weep_out.anm
0 bone_count: 30
40 1 0 sit_table_2_standard_sit.anm
0 bone_count: 30
70 1 4 sit_tbl_smoking_cycle1.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: softpack_ca_
3 prop_name: cigarette_ca_
76 1 4 sit_tbl_smoking_cycle3.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: softpack_ca_
3 prop_name: cigarette_ca_
91 1 3 sit_tbl_smoking_out.anm
0 bone_count: 30
0 prop_name: lighter2_ca_
1 prop_name: lighter_ca_
2 prop_name: cigarette_ca_
127 1 2 sit_to_stnd_rot_90_r.anm
0 bone_count: 30
0 prop_name: chair_ca_
1 prop_name: chair_sa_
65 1 1 sit_to_wash_hair.anm
0 bone_count: 30
0 prop_name: bath_ca_
136 1 20 sit_tv_eat_food.anm
0 bone_count: 30
0 prop_name: burgersegment3_ca_
1 prop_name: burgersegment1_ca_
2 prop_name: donutsegment3_ca_
3 prop_name: donutsegment1_ca_
4 prop_name: pizza_bite3_ca_
5 prop_name: pizza_bite2_ca_
6 prop_name: pizza_bite1_ca_
7 prop_name: burgersegment2_ca_
8 prop_name: donutsegment2_ca_
9 prop_name: pizza_rubbish_ca_
10 prop_name: banana_bite1_ca_
11 prop_name: lid_ca_
12 prop_name: bite1_ca_
13 prop_name: bite3_ca_
14 prop_name: bite2_ca_
15 prop_name: banana_bite3_ca_
16 prop_name: banana_bite2_ca_
17 prop_name: box_ca_
18 prop_name: rubbish_ca_
19 prop_name: banana_rubbish_ca_
151 1 2 sit_tv_eat_into.anm
0 bone_count: 30
0 prop_name: lid_ca_
1 prop_name: box_ca_
145 1 21 sit_tv_remote_eat_food.anm
0 bone_count: 30
0 prop_name: remote_ca_
1 prop_name: bite1_ca_
2 prop_name: bite3_ca_
3 prop_name: bite2_ca_
4 prop_name: banana_bite1_ca_
5 prop_name: banana_bite3_ca_
6 prop_name: banana_bite2_ca_
7 prop_name: burgersegment3_ca_
8 prop_name: burgersegment1_ca_
9 prop_name: donutsegment3_ca_
10 prop_name: donutsegment1_ca_
11 prop_name: pizza_bite3_ca_
12 prop_name: pizza_bite2_ca_
13 prop_name: pizza_bite1_ca_
14 prop_name: rubbish_ca_
15 prop_name: banana_rubbish_ca_
16 prop_name: burgersegment2_ca_
17 prop_name: donutsegment2_ca_
18 prop_name: pizza_rubbish_ca_
19 prop_name: lid_ca_
20 prop_name: box_ca_
181 1 3 sit_tv_remote_eat_into.anm
0 bone_count: 30
0 prop_name: remote_ca_
1 prop_name: lid_ca_
2 prop_name: box_ca_
40 1 0 sit_watch_tv_faint_idle.anm
0 bone_count: 30
76 1 0 sit_watch_tv_faint_up.anm
0 bone_count: 30
100 1 0 sit_watch_tv_faint_up_out.anm
0 bone_count: 30
220 1 0 sit_watch_tv_gawp.anm
0 bone_count: 30
64 1 1 sit_watch_tv_remote_2_sulk.anm
0 bone_count: 30
0 prop_name: remote_ca_
37 1 1 sit_watch_tv_remote_idle.anm
0 bone_count: 30
0 prop_name: remote_ca_
112 1 0 sit_watch_tv_scared_flinch.anm
0 bone_count: 30
49 1 1 sit_watch_tv_sulk_2_remote.anm
0 bone_count: 30
0 prop_name: remote_ca_
100 1 0 sit_watch_tv_sulk_in.anm
0 bone_count: 30
76 1 0 sit_watch_tv_swoon1_2_2.anm
0 bone_count: 30
37 1 0 sit_watch_tv_swoon1_in.anm
0 bone_count: 30
100 1 0 sit_watch_tv_swoon2_sigh.anm
0 bone_count: 30
130 1 3 skool_throw_book.anm
0 bone_count: 30
0 prop_name: page_ca_
1 prop_name: top_ca_
2 prop_name: bibel_ca_
448 2 0 slab_inspect2.anm
0 bone_count: 30
1 bone_count: 30
51 1 0 slacking_idle_lean_on_wall.anm
0 bone_count: 30
34 1 0 slacking_lean_on_wall_out.anm
0 bone_count: 30
89 1 1 slam_door_rside.anm
0 bone_count: 30
0 prop_name: door_sa_
67 1 1 slip_on_banana.anm
0 bone_count: 30
0 prop_name: bananaskin_ca_
226 1 0 slip_on_banana_ai_out.anm
0 bone_count: 30
116 1 1 slouch_drunk_touch_idle.anm
0 bone_count: 30
0 prop_name: glass_ca_
60 1 1 slouch_drunk_touch_out.anm
0 bone_count: 30
0 prop_name: glass_ca_
229 1 1 smell_flower_2_walk.anm
0 bone_count: 30
0 prop_name: bouquet_ca_
31 1 2 sneakyhide_exit_sneak.anm
0 bone_count: 30
0 prop_name: bigcan_lid_ca_
1 prop_name: bigcan_ca_
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201 2 1 trailer_2_romance_out.anm
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1 bone_count: 30
0 prop_name: balcony_door_sa_
295 1 1 trailer_3457_exit_brushdown.anm
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0 prop_name: door_sa_
214 1 1 trailer_3457_exit_normal.anm
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0 prop_name: door_sa_
112 1 1 trailer_3_enter_a.anm
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0 prop_name: door_sa_
67 1 1 trailer_3_enter_c.anm
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0 prop_name: door_sa_
202 1 1 trailer_3_exit_brushdown_a.anm
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0 prop_name: door_sa_
58 1 1 trailer_3_exit_brushdown_c.anm
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0 prop_name: door_sa_
65 1 1 trailer_3_exit_ego_a.anm
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0 prop_name: door_sa_
129 1 1 trailer_3_exit_ego_c.anm
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0 prop_name: door_sa_
48 1 1 trailer_3_exit_normal_a.anm
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0 prop_name: door_sa_
62 1 1 trailer_3_exit_normal_c.anm
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0 prop_name: door_sa_
21 1 0 trailer_4_enter_a.anm
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40 1 1 trailer_4_enter_c.anm
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0 prop_name: door_sa_
21 1 1 trailer_4_enter_e.anm
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0 prop_name: door_sa_
118 1 1 trailer_4_exit_brush_down_a.anm
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0 prop_name: door_sa_
46 1 1 trailer_4_exit_brush_down_c.anm
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0 prop_name: door_sa_
42 1 1 trailer_4_exit_ego_b.anm
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0 prop_name: door_sa_
16 1 1 trailer_4_exit_ego_d.anm
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0 prop_name: door_sa_
206 1 1 trailer_4_exit_normal.anm
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0 prop_name: door_sa_
65 1 1 trailer_4_exit_normal_b.anm
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0 prop_name: door_sa_
141 1 1 trailer_5_enter.anm
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0 prop_name: door_sa_
43 1 2 trailer_5_enter_b.anm
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0 prop_name: doorl_sa_
1 prop_name: doorr_sa_
309 1 1 trailer_5_exit_brushdown.anm
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0 prop_name: door_sa_
61 1 2 trailer_5_exit_brushdown_b.anm
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0 prop_name: doorl_sa_
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354 1 1 trailer_5_exit_ego.anm
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0 prop_name: door_sa_
16 1 6 trailer_5_exit_ego_b.anm
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0 prop_name: doorl_sa_
1 prop_name: doorr_sa_
2 prop_name: door4_ca_
3 prop_name: door3_ca_
4 prop_name: door3_ca_
5 prop_name: door4_ca_
191 1 1 trailer_5_exit_normal.anm
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0 prop_name: door_sa_
58 1 2 trailer_5_exit_normal_b.anm
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0 prop_name: doorl_sa_
1 prop_name: doorr_sa_
142 1 2 trailer_6_enter.anm
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0 prop_name: door_sa_
1 prop_name: door2_ca_
208 1 4 trailer_6_exit_ego.anm
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0 prop_name: door_sa_
1 prop_name: door2_ca_
2 prop_name: body_sa_
3 prop_name: door2_ca_
142 1 1 trailer_7_enter.anm
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0 prop_name: door_sa_
206 1 1 trailer_7_exit_normal.anm
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0 prop_name: door_sa_
260 1 1 trailer_8_exit_brush_down.anm
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0 prop_name: door_sa_
230 1 1 trailer_8_exit_normal.anm
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0 prop_name: door_sa_
259 1 2 trailer_9_exit_brushdown.anm
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0 prop_name: doorl_sa_
1 prop_name: doorr_sa_
200 1 2 trailer_9_exit_normal.anm
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0 prop_name: doorl_sa_
1 prop_name: doorr_sa_
346 1 1 trailer_exit.anm
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0 prop_name: door_sa_
70 1 1 trailer_exit_quick.anm
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0 prop_name: door_sa_
179 1 0 trainer_encourage_1.anm
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76 1 0 trainer_encourage_3.anm
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191 2 0 trainer_encourage_5.anm
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1 bone_count: 30
46 1 0 trainer_encourage_cyc_2.anm
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25 1 0 trainer_encourage_cyc_4.anm
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46 1 0 trainer_encourage_cyc_out.anm
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262 1 2 training_bicepcurls.anm
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0 prop_name: dumbell_ca_
1 prop_name: dumbell_ca_
60 1 2 training_dumbellstand.anm
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0 prop_name: dumbell_ca_
1 prop_name: dumbell_ca_
56 1 2 training_pickupdumbell.anm
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0 prop_name: dumbell_ca_
1 prop_name: dumbell_ca_
80 1 0 training_pose2.anm
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71 1 0 training_restbetweensets.anm
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145 1 2 training_tricepext_right.anm
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0 prop_name: dumbell_ca_
1 prop_name: dumbell_ca_
90 1 0 train_fight_bow.anm
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145 2 0 train_fight_combo_2.anm
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1 bone_count: 30
180 1 1 train_gun_shout.anm
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0 prop_name: pistol_ca_
151 1 1 train_gun_shout3.anm
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0 prop_name: pistol_ca_
106 1 0 train_pushed_resumepos.anm
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186 2 0 train_push_shove.anm
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1 bone_count: 30
100 1 1 train_shoveling_coal.anm
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0 prop_name: spade_ca_
110 2 1 trapdoor.anm
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1 bone_count: 30
0 prop_name: bashing_ca_
85 1 2 trapdoor_open.anm
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0 prop_name: ltrapdoor_sa_
1 prop_name: rtrapdoor_sa_
201 1 1 trapdoor_reaction_laugh.anm
0 bone_count: 30
0 prop_name: bashing_ca_
307 1 2 trapdoor_reaction_panic.anm
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0 prop_name: bashing_ca_
1 prop_name: spade_ca_
51 1 3 tray_180_turn.anm
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0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
286 1 3 tray_argue_react.anm
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0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
157 2 3 tray_fight_punch.anm
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1 bone_count: 30
0 prop_name: can_ca_
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2 prop_name: mealtray_ca_
157 1 3 tray_fight_punch_b.anm
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0 prop_name: can_ca_
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2 prop_name: mealtray_ca_
154 1 3 tray_fight_slap_a.anm
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0 prop_name: can_ca_
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2 prop_name: mealtray_ca_
28 1 3 tray_n45_turn.anm
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0 prop_name: mealtray_ca_
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2 prop_name: fork_ca_
28 1 3 tray_p45_turn.anm
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0 prop_name: mealtray_ca_
1 prop_name: can_ca_
2 prop_name: fork_ca_
24 1 2 tray_pig_cycle.anm
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0 prop_name: fork_ca_
1 prop_name: knife_ca_
13 1 2 tray_pig_into.anm
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0 prop_name: fork_ca_
1 prop_name: knife_ca_
18 1 2 tray_pig_out.anm
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0 prop_name: fork_ca_
1 prop_name: knife_ca_
136 2 3 tray_read_script_eat.anm
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1 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
85 2 3 tray_read_script_out.anm
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1 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
145 1 0 tray_romance_f_cycle2.anm
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46 1 0 tray_romance_f_out.anm
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145 1 0 tray_romance_m_cycle2.anm
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46 1 0 tray_romance_m_out.anm
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391 1 3 tray_sit_chat_friendly.anm
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0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
43 1 3 tray_sit_confront_out.anm
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0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
79 1 3 tray_sit_down_r.anm
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0 prop_name: mealtray_ca_
1 prop_name: can_ca_
2 prop_name: fork_ca_
145 1 3 tray_sit_eat.anm
0 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
111 1 3 tray_sit_idle_alternate.anm
0 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
319 1 3 tray_sit_listen_laugh.anm
0 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
136 1 3 tray_stand_gesture.anm
0 bone_count: 30
0 prop_name: can_ca_
1 prop_name: fork_ca_
2 prop_name: mealtray_ca_
52 1 4 tray_stand_put_in_bin.anm
0 bone_count: 30
0 prop_name: mealtray_ca_
1 prop_name: swinglid_sa_
2 prop_name: can_ca_
3 prop_name: fork_ca_
139 1 3 tray_stand_up_r.anm
0 bone_count: 30
0 prop_name: mealtray_ca_
1 prop_name: can_ca_
2 prop_name: fork_ca_
16 1 3 tray_walk_in.anm
0 bone_count: 30
0 prop_name: mealtray_ca_
1 prop_name: can_ca_
2 prop_name: fork_ca_
106 1 3 treasure_happy_idle.anm
0 bone_count: 30
0 prop_name: statue_ca_
1 prop_name: treasurechestlid_ca_
2 prop_name: treasurechest_ca_
166 1 3 treasure_open.anm
0 bone_count: 30
0 prop_name: statue_ca_
1 prop_name: treasurechestlid_ca_
2 prop_name: treasurechest_ca_
199 1 3 treasure_take_object.anm
0 bone_count: 30
0 prop_name: statue_ca_
1 prop_name: treasurechestlid_ca_
2 prop_name: treasurechest_ca_
61 1 0 treatment_finish.anm
0 bone_count: 30
83 1 1 trn_chr_180_2_tble_sit_dwn.anm
0 bone_count: 30
0 prop_name: chair_ca_
90 1 0 turn180_2_run_actn_fst.anm
0 bone_count: 30
70 1 3 turn_180r_mgun.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
46 1 0 turn_180_stand_pos.anm
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58 1 0 turn_180_trailer_3.anm
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46 1 0 turn_180_trailer_5.anm
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46 1 0 turn_180_trailer_7.anm
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46 1 0 turn_180_trailer_9.anm
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19 1 0 turn_l_2_run_actn.anm
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25 1 1 turn_with_catapult_p90.anm
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0 prop_name: catapult_ca_
25 1 1 turn_with_pistol_p90.anm
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0 prop_name: pistol_ca_
25 1 3 turn_with_shotgun_p90.anm
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0 prop_name: bullet_ca_
1 prop_name: load_ca_
2 prop_name: gun_ca_
64 2 0 twin_hold_hand_idle.anm
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1 bone_count: 30
154 1 0 twin_left_come_here.anm
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160 1 0 twin_right_giggle.anm
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365 1 0 two_enter_scared_single1.anm
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37 1 0 tz1_incid_low_out_p45.anm
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175 1 0 tz1_incid_low_stand_high.anm
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145 1 0 tz1_incid_low_stand_med.anm
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91 1 0 tz1_incid_sit_high.anm
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112 1 0 tz1_incid_sit_low.anm
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31 1 0 tz1_incid_sit_out.anm
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280 1 0 tz1_sit_normal.anm
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43 1 0 tz1_stand_angry_idle.anm
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83 1 0 tz1_stand_angry_out.anm
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31 1 0 tz1_stand_operate_in.anm
0 bone_count: 30
103 1 0 tz1_stand_stressed_cycle.anm
0 bone_count: 30
151 1 0 tz1_stnd_strsed_psh_btn.anm
0 bone_count: 30
11 0 14 ufos_launch_a_idle.anm
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1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
11 0 22 ufos_launch_b_idle.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: turret_midleft_ca_
9 prop_name: turret_midright_ca_
10 prop_name: turret_rear_ca_
11 prop_name: ufoouterplatemin_ca_
12 prop_name: sphere01min_ca_
13 prop_name: passmin_engine_ca_
14 prop_name: ufo_rotate_left_ca_
15 prop_name: ufo_rotate_right_ca_
16 prop_name: heli_body_ca_
17 prop_name: rotor_main_hideon_1_ca_
18 prop_name: rotor_main_hideon_1_ca_
19 prop_name: rotor_main_hideon_1_ca_
20 prop_name: rotor_main_hideon_1_ca_
21 prop_name: rotor_main_hideon_1_ca_
11 0 20 ufos_launch_c_idle.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: door_fl_ca_
14 prop_name: door_fr_ca_
15 prop_name: door_fr_ca_
16 prop_name: door_fl_ca_
17 prop_name: heli_body_ca_
18 prop_name: heli_body_ca_
19 prop_name: heli_body_ca_
11 0 20 ufos_launch_d_idle.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: door_fl_ca_
14 prop_name: door_fr_ca_
15 prop_name: door_fr_ca_
16 prop_name: door_fl_ca_
17 prop_name: heli_body_ca_
18 prop_name: heli_body_ca_
19 prop_name: heli_body_ca_
11 0 15 ufos_launch_e_idle.anm
0 prop_name: rear_rotor_02_hideon_1_ca_
1 prop_name: rear_small_hideon_1_ca_
2 prop_name: rotor_main_hideon_1_ca_
3 prop_name: rotor_main_02_hideon_1_ca_
4 prop_name: rear_rotor_02_hideoff_1_ca_
5 prop_name: rotor_small_hideoff_1_ca_
6 prop_name: rotor_main_hideoff_1_ca_
7 prop_name: rotor_main_02_hideoff_1_ca_
8 prop_name: ufoouterplatemin_ca_
9 prop_name: sphere01min_ca_
10 prop_name: passmin_engine_ca_
11 prop_name: ufo_rotate_left_ca_
12 prop_name: ufo_rotate_right_ca_
13 prop_name: heli_body_ca_
14 prop_name: rotor_main_hideon_1_ca_
122 1 0 undead_idle.anm
0 bone_count: 30
146 1 0 undead_walk.anm
0 bone_count: 30
337 2 2 undertaker_measure.anm
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1 bone_count: 3
0 prop_name: tape_ca_
1 prop_name: pistol_ca_
307 2 2 undertaker_measure_2.anm
0 bone_count: 30
1 bone_count: 3
0 prop_name: tape_ca_
1 prop_name: pistol_ca_
127 1 3 uzi_check_shelf.anm
0 bone_count: 30
0 prop_name: door_sa_
1 prop_name: handset_ca_
2 prop_name: telephone_ca_
115 1 1 uzi_pulp_double_take.anm
0 bone_count: 30
0 prop_name: pistol_ca_
102 1 1 uzi_pulp_examine.anm
0 bone_count: 30
0 prop_name: pistol_ca_
100 1 3 uzi_pulp_getup_death.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
61 1 1 uzi_pulp_idle.anm
0 bone_count: 30
0 prop_name: pistol_ca_
115 1 1 uzi_pulp_lookround.anm
0 bone_count: 30
0 prop_name: pistol_ca_
43 1 3 uzi_pulp_putbackbook.anm
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0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
52 1 1 uzi_pulp_react_2_idle.anm
0 bone_count: 30
0 prop_name: pistol_ca_
64 1 1 uzi_pulp_react_2_out.anm
0 bone_count: 30
0 prop_name: pistol_ca_
28 1 3 uzi_pulp_turn45_book.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
43 1 3 uzi_pulp_walk_book.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
31 1 3 uzi_walk_book_in.anm
0 bone_count: 30
0 prop_name: top_ca_
1 prop_name: page_ca_
2 prop_name: bibel_ca_
5 1 2 vampire_dead_idle.anm
0 bone_count: 30
0 prop_name: coffinlid_ca_
1 prop_name: coffin_ca_
418 2 5 vampire_stake_demise.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: coffinlid_ca_
1 prop_name: mallet_ca_
2 prop_name: coffin_ca_
3 prop_name: blade_ca_
4 prop_name: hammer_ca_
130 2 7 van_ambul_cpr_paddle.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: paddlel_ca_
1 prop_name: paddler_ca_
2 prop_name: defib_ca_
3 prop_name: plunger_ca_
4 prop_name: gurney_ca_
5 prop_name: needle_ca_
6 prop_name: table_hospital_ca_
109 2 7 van_ambul_pickup_defib.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: paddlel_ca_
1 prop_name: paddler_ca_
2 prop_name: defib_ca_
3 prop_name: plunger_ca_
4 prop_name: gurney_ca_
5 prop_name: needle_ca_
6 prop_name: table_hospital_ca_
128 2 7 van_ambul_put_syringe.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: paddlel_ca_
1 prop_name: paddler_ca_
2 prop_name: plunger_ca_
3 prop_name: defib_ca_
4 prop_name: gurney_ca_
5 prop_name: needle_ca_
6 prop_name: table_hospital_ca_
61 2 7 van_ambul_syr_idle.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: paddlel_ca_
1 prop_name: paddler_ca_
2 prop_name: plunger_ca_
3 prop_name: defib_ca_
4 prop_name: gurney_ca_
5 prop_name: needle_ca_
6 prop_name: table_hospital_ca_
86 1 8 van_bed_lie_to_sit.anm
0 bone_count: 30
0 prop_name: gurney_ca_
1 prop_name: steering_column_ca_
2 prop_name: rear_wheels_ca_
3 prop_name: door_rr_ca_01
4 prop_name: door_rr_ca_
5 prop_name: door_fr_ca_
6 prop_name: door_fl_ca_
7 prop_name: vanbody_ca_
118 1 6 van_bed_sit_to_lie.anm
0 bone_count: 30
0 prop_name: gurney_ca_
1 prop_name: steering_column_ca_
2 prop_name: rear_wheels_ca_
3 prop_name: door_fr_ca_
4 prop_name: door_fl_ca_
5 prop_name: vanbody_ca_
10 1 9 van_drvr_2_brk.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
64 1 2 van_drvr_crash_death_out.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
59 1 8 van_drvr_getout_fast_var.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
2 prop_name: steering_column_ca_
3 prop_name: rear_wheels_ca_
4 prop_name: door_rr_ca_01
5 prop_name: door_rr_ca_
6 prop_name: door_fl_ca_
7 prop_name: vanbody_ca_
76 1 2 van_drvr_idle_parked.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
46 1 2 van_drv_nod.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
52 1 2 van_drv_shrug.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
106 1 2 van_drv_talk2.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
352 1 6 van_dr_bck_react_confused.anm
0 bone_count: 30
0 prop_name: bullet_ca_
1 prop_name: load_ca_
2 prop_name: gun_ca_
3 prop_name: door_rl_ca_
4 prop_name: door_rr_ca_
5 prop_name: vanbody_ca_
151 1 3 van_enter_cab_drvr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_fl_ca_
2 prop_name: vanbody_ca_
148 1 3 van_exit_cab_drvr.anm
0 bone_count: 30
0 prop_name: door_fl_ca_
1 prop_name: steering_column_ca_
2 prop_name: vanbody_ca_
64 1 9 van_explode.anm
0 bone_count: 30
0 prop_name: door_rl_ca_
1 prop_name: door_rr_ca_
2 prop_name: door_fl_ca_
3 prop_name: door_fr_ca_
4 prop_name: fr_van_wheel_ca_
5 prop_name: rear_wheels_ca_
6 prop_name: fl_van_wheel_ca_
7 prop_name: steering_column_ca_
8 prop_name: vanbody_ca_
197 1 8 van_getout_back_v2.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: door_rr_ca_01
3 prop_name: door_rr_ca_
4 prop_name: door_fr_ca_
5 prop_name: door_fl_ca_
6 prop_name: gurney_ca_
7 prop_name: vanbody_ca_
51 1 9 van_look_around.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
31 1 2 van_lstn_music_idle.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
22 1 2 van_lstn_music_out.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
47 2 9 van_move_fast.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
47 1 9 van_move_fast_psngr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
67 1 9 van_move_slow_drvr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
4 0 9 van_only_idle.anm
0 prop_name: door_rl_ca_
1 prop_name: door_rr_ca_
2 prop_name: door_fl_ca_
3 prop_name: door_fr_ca_
4 prop_name: fr_van_wheel_ca_
5 prop_name: rear_wheels_ca_
6 prop_name: fl_van_wheel_ca_
7 prop_name: steering_column_ca_
8 prop_name: vanbody_ca_
100 1 0 van_pasg_angry_disagree.anm
0 bone_count: 30
34 1 0 van_pasg_glance_l.anm
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67 1 0 van_pasg_look_watch.anm
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160 1 0 van_pasg_overtake.anm
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46 1 0 van_pasg_radio_lstn_idle.anm
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106 1 0 van_pasg_radio_lstn_laugh.anm
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16 1 0 van_pasg_radio_lstn_out.anm
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103 1 0 van_pasg_radio_lstn_upset.anm
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58 1 0 van_pasg_sad_into.anm
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73 1 0 van_pasg_sad_nod.anm
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103 1 0 van_pasg_sad_shake_head.anm
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94 1 0 van_pasg_sad_talk1.anm
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85 1 0 van_pasg_shake_head.anm
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100 1 0 van_pasg_talk.anm
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85 1 0 van_pasg_talk3.anm
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88 1 0 van_pasg_talk_angry2.anm
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37 1 2 van_pasg_write.anm
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0 prop_name: notepad_ca_
1 prop_name: pen_ca_
46 1 2 van_pasg_write_look_drv.anm
0 bone_count: 30
0 prop_name: notepad_ca_
1 prop_name: pen_ca_
73 1 2 van_pasg_write_out.anm
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0 prop_name: pen_ca_
1 prop_name: notepad_ca_
66 2 9 van_pull_away_fast.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
66 1 9 van_pull_away_fast_psngr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
101 1 9 van_pull_away_slow_drvr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
76 1 0 van_radio_on.anm
0 bone_count: 30
55 1 2 van_radio_talk_2.anm
0 bone_count: 30
0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
46 1 2 van_radio_talk_idle.anm
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0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
52 1 2 van_radio_talk_out.anm
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0 prop_name: cbmic_ca_
1 prop_name: cbradio_ca_
38 2 9 van_stop_fast.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
38 1 9 van_stop_fast_psngr.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
31 1 9 van_stop_slow_drvr.anm
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0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
118 1 11 van_swat_deploy_1.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: fr_van_wheel_ca_
3 prop_name: fl_van_wheel_ca_
4 prop_name: door_rl_ca_
5 prop_name: door_rr_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: gun_ca_
9 prop_name: load_ca_
10 prop_name: vanbody_ca_
61 1 11 van_swat_deploy_3.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: fr_van_wheel_ca_
3 prop_name: fl_van_wheel_ca_
4 prop_name: door_rl_ca_
5 prop_name: door_rr_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: load_ca_
9 prop_name: gun_ca_
10 prop_name: vanbody_ca_
146 1 11 van_swat_enter_1.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: fr_van_wheel_ca_
3 prop_name: fl_van_wheel_ca_
4 prop_name: door_rl_ca_
5 prop_name: door_rr_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: gun_ca_
9 prop_name: load_ca_
10 prop_name: vanbody_ca_
162 1 11 van_swat_enter_3.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: fr_van_wheel_ca_
3 prop_name: fl_van_wheel_ca_
4 prop_name: door_rl_ca_
5 prop_name: door_rr_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: load_ca_
9 prop_name: gun_ca_
10 prop_name: vanbody_ca_
150 1 2 van_swat_outof_1.anm
0 bone_count: 30
0 prop_name: load_ca_
1 prop_name: gun_ca_
91 1 2 van_swat_outof_3.anm
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0 prop_name: load_ca_
1 prop_name: gun_ca_
118 1 11 van_swat_prepare_3.anm
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0 prop_name: steering_column_ca_
1 prop_name: rear_wheels_ca_
2 prop_name: fr_van_wheel_ca_
3 prop_name: fl_van_wheel_ca_
4 prop_name: door_rl_ca_
5 prop_name: door_rr_ca_
6 prop_name: door_fr_ca_
7 prop_name: door_fl_ca_
8 prop_name: load_ca_
9 prop_name: gun_ca_
10 prop_name: vanbody_ca_
91 1 9 van_turn_left.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: vanbody_ca_
91 1 2 van_turn_rght.anm
0 bone_count: 30
0 prop_name: steering_column_ca_
1 prop_name: vanbody_ca_
88 1 1 vault_close.anm
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0 prop_name: door_sa_
27 1 0 vault_into_spy_lean.anm
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52 1 0 vault_open_normal.anm
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27 1 0 vault_out_spy_lean.anm
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41 1 10 vd_drop_papers_geton.anm
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0 prop_name: papers_ca_
1 prop_name: door_rl_ca_
2 prop_name: door_rr_ca_
3 prop_name: door_fl_ca_
4 prop_name: door_fr_ca_
5 prop_name: fr_van_wheel_ca_
6 prop_name: rear_wheels_ca_
7 prop_name: fl_van_wheel_ca_
8 prop_name: steering_column_ca_
9 prop_name: vanbody_ca_
56 1 0 vd_idle.anm
0 bone_count: 30
31 0 3 vd_load_door_open.anm
0 prop_name: door_rl_ca_
1 prop_name: door_rr_ca_
2 prop_name: vanbody_ca_
55 1 3 vd_load_open_door.anm
0 bone_count: 30
0 prop_name: door_rr_ca_
1 prop_name: door_rl_ca_
2 prop_name: vanbody_ca_
56 0 9 vd_vandoor_close.anm
0 prop_name: door_rl_ca_
1 prop_name: door_rr_ca_
2 prop_name: door_fl_ca_
3 prop_name: door_fr_ca_
4 prop_name: frwheel_ca_
5 prop_name: rear_wheels_ca_
6 prop_name: flwheel_ca_
7 prop_name: steering_column_ca_
8 prop_name: vanbody_ca_
43 1 0 victim_in.anm
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40 1 0 victim_shot_1.anm
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94 1 1 victim_shot_3.anm
0 bone_count: 30
0 prop_name: pistol_ca_
49 1 0 victim_stand_idle_2.anm
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112 1 0 victim_suprised_1.anm
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31 1 0 vip_idle.anm
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73 1 0 vip_salute_walk.anm
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94 1 0 vip_talk_happy.anm
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88 1 0 vip_talk_neutral.anm
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98 1 0 vip_talk_neutral_2.anm
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61 1 0 vip_talk_somber.anm
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145 1 0 vomit_gentle.anm
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56 1 0 waiting_look_ahead.anm
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46 1 0 waiting_look_right.anm
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26 1 0 wait_lk_rght_to_think.anm
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31 1 0 walk.anm
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49 2 0 walking_dog_leash.anm
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1 bone_count: 52
43 1 0 walk_2_walk_hand_on_head.anm
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31 1 0 walk_angry.anm
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27 1 0 walk_angry2_in.anm
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31 2 0 walk_angry3.anm
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1 bone_count: 30
34 1 0 walk_bounce_strut.anm
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35 1 2 walk_camera.anm
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0 prop_name: camera_ca_
1 prop_name: handcrank_ca_
67 1 0 walk_captive_defeat.anm
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43 1 0 walk_casual.anm
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53 1 0 walk_casual_stroll_wave_l.anm
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33 1 1 walk_chair.anm
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0 prop_name: chair_ca_
21 1 0 walk_cold_cycle_out.anm
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19 1 0 walk_comedy.anm
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25 1 0 walk_com_meek.anm
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37 1 1 walk_cowboy_fast_in.anm
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0 prop_name: cigarette_ca_
40 1 0 walk_cowboy_normal.anm
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50 1 1 walk_cowboy_norm_2_twitch.anm
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0 prop_name: pistol_ca_
40 1 1 walk_cowboy_swag_2_idle_a.anm
0 bone_count: 30
0 prop_name: pistol_ca_
41 1 0 walk_dance_charleston.anm
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46 1 0 walk_dizzy.anm
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118 1 0 walk_drunk.anm
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49 1 1 walk_drunk2_bottle.anm
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0 prop_name: bottle_ca_
39 1 1 walk_drunk2_bottle_out.anm
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0 prop_name: bottle_ca_
61 1 0 walk_drunk4.anm
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59 1 0 walk_drunk6.anm
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43 1 0 walk_drunk8.anm
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52 1 0 walk_drunk_fem.anm
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54 1 0 walk_drunk_old.anm
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118 1 0 walk_drunk_var1.anm
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63 1 0 walk_dtake_left.anm
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55 1 0 walk_dusty_out.anm
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37 1 0 walk_ego_low.anm
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31 1 0 walk_ego_mid2.anm
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29 1 0 walk_ego_mid_fem_2_idle.anm
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52 1 0 walk_fat.anm
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31 11 0 walk_female.anm
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2 bone_count: 30
3 bone_count: 30
4 bone_count: 30
5 bone_count: 30
6 bone_count: 30
7 bone_count: 30
8 bone_count: 30
9 bone_count: 30
10 bone_count: 30
25 1 0 walk_female_fat.anm
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37 1 0 walk_female_fat_old.anm
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43 1 0 walk_fem_2.anm
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35 1 0 walk_fem_cycle.anm
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37 1 0 walk_fem_dry_hair.anm
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31 1 0 walk_fem_ego_low.anm
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31 1 0 walk_fem_mature.anm
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31 1 0 walk_fem_old.anm
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40 2 0 walk_fem_sad.anm
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46 1 0 walk_fem_slow.anm
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41 1 0 walk_fem_tiptoe_cycle.anm
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31 1 0 walk_fem_very_old.anm
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30 1 1 walk_flowers_angry.anm
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0 prop_name: bouquet_ca_
27 1 1 walk_flowers_angry_out.anm
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0 prop_name: bouquet_ca_
25 1 1 walk_flowers_rom_f_in.anm
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0 prop_name: bouquet_ca_
31 1 1 walk_flowers_rom_m.anm
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0 prop_name: bouquet_ca_
19 1 1 walk_flowers_rom_m_out.anm
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0 prop_name: bouquet_ca_
57 1 1 walk_funeral_flowers.anm
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0 prop_name: bouquet_ca_
31 1 0 walk_f_ego_shortskirt2.anm
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40 1 1 walk_gun_gesture_get_gun.anm
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0 prop_name: pistol_ca_
7 1 1 walk_gun_gesture_into_walk.anm
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0 prop_name: pistol_ca_
49 1 0 walk_hands_on_head.anm
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37 1 0 walk_happy.anm
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31 1 0 walk_happy_fem.anm
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37 1 0 walk_happy_out.anm
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46 1 0 walk_injured_high.anm
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37 1 0 walk_injured_mid.anm
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304 1 0 walk_injured_tantrum.anm
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55 1 0 walk_jaunty.anm
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28 1 0 walk_knees_worship_2_bow.anm
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26 1 1 walk_knife.anm
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0 prop_name: blade_ca_
84 1 0 walk_listen.anm
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37 1 0 walk_macho2.anm
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31 1 0 walk_male.anm
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37 3 0 walk_male_ego.anm
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2 bone_count: 30
37 1 0 walk_male_ego_mid.anm
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37 1 0 walk_male_fat_mature.anm
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31 1 0 walk_male_mature.anm
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31 1 0 walk_male_variant.anm
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37 1 3 walk_mgun.anm
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0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
16 1 1 walk_mgun_in.anm
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0 prop_name: gun_ca_
25 1 1 walk_mgun_out.anm
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0 prop_name: gun_ca_
103 1 1 walk_mgun_start.anm
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0 prop_name: gun_ca_
43 1 1 walk_mobil.anm
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0 prop_name: scanner_ca_
27 1 1 walk_mobil_out.anm
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0 prop_name: scanner_ca_
43 2 1 walk_newspaper.anm
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0 prop_name: newspaper_ca_
55 1 0 walk_old_shaky.anm
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25 1 1 walk_paced_with_pistol.anm
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0 prop_name: pistol_ca_
31 1 1 walk_phone_fast.anm
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0 prop_name: mobile_ca_
43 4 4 walk_phone_slow.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
3 bone_count: 30
0 prop_name: mobile_ca_
1 prop_name: mobile_ca_
2 prop_name: mobile_ca_
3 prop_name: mobile_ca_
109 1 1 walk_protest_banner.anm
0 bone_count: 30
0 prop_name: banner_ca_
79 1 0 walk_protest_shout2.anm
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61 1 0 walk_put_up_hand.anm
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37 1 0 walk_robot.anm
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52 1 0 walk_robot_2_in.anm
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52 1 0 walk_robot_box.anm
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55 1 0 walk_robot_out.anm
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37 1 1 walk_runner_carry_crate.anm
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0 prop_name: crate_ca_
40 1 0 walk_sad_2.anm
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31 1 0 walk_sad_2_out.anm
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57 1 0 walk_sad_down_slope.anm
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8 1 1 walk_scanner_into.anm
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0 prop_name: scanner_ca_
70 1 0 walk_scared.anm
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34 1 0 walk_scared_into.anm
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29 1 0 walk_sexy_male.anm
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31 2 0 walk_shlder_carry.anm
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31 2 0 walk_shlder_dead_carry.anm
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22 1 4 walk_shotgun_point_look_l.anm
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0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
3 prop_name: load_ca_
37 1 0 walk_sidestep_look.anm
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41 1 0 walk_slow_stiff.anm
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58 1 1 walk_sneak_flashlight.anm
0 bone_count: 30
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1 prop_name: bullet_ca_
2 prop_name: load_ca_
82 1 1 wr_crouch_mgun_look_gun.anm
0 bone_count: 30
0 prop_name: gun_ca_
97 1 1 wr_crouch_mgun_nod.anm
0 bone_count: 30
0 prop_name: gun_ca_
40 1 1 wr_crouch_mgun_salut.anm
0 bone_count: 30
0 prop_name: gun_ca_
40 1 3 wr_crouch_mgun_shoot_1.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
43 1 3 wr_crouch_mgun_shoot_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
28 1 3 wr_crouch_mgun_shoot_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
19 1 3 wr_crouch_to_creep_mgun.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
25 1 1 wr_crouch_to_stand_rifle.anm
0 bone_count: 30
0 prop_name: gun_ca_
121 1 0 wr_dead_back_idle.anm
0 bone_count: 30
199 1 0 wr_dead_back_in.anm
0 bone_count: 30
100 1 0 wr_dead_front_into.anm
0 bone_count: 30
91 2 2 wr_death_scene_cough.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
139 2 1 wr_death_scene_into.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
181 2 1 wr_death_scene_out.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
112 2 2 wr_death_scene_see_a_light.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
80 1 1 wr_dive_roll.anm
0 bone_count: 30
0 prop_name: gun_ca_
39 1 1 wr_duck_2_mgun_jumpy.anm
0 bone_count: 30
0 prop_name: gun_ca_
31 1 1 wr_duck_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
73 1 1 wr_duck_nod.anm
0 bone_count: 30
0 prop_name: gun_ca_
112 1 1 wr_duck_react.anm
0 bone_count: 30
0 prop_name: gun_ca_
73 1 1 wr_duck_shake_head.anm
0 bone_count: 30
0 prop_name: gun_ca_
34 1 1 wr_duck_to_one_knee.anm
0 bone_count: 30
0 prop_name: gun_ca_
64 1 1 wr_duck_to_run_normal_w_rfl.anm
0 bone_count: 30
0 prop_name: gun_ca_
67 1 0 wr_end_battle_cry.anm
0 bone_count: 30
49 1 0 wr_end_battle_fists.anm
0 bone_count: 30
187 1 0 wr_end_battle_knees.anm
0 bone_count: 30
93 1 0 wr_end_battle_laugh.anm
0 bone_count: 30
130 1 3 wr_end_battle_rifle.anm
0 bone_count: 30
0 prop_name: bullet_ca_
1 prop_name: load_ca_
2 prop_name: gun_ca_
118 1 0 wr_end_battle_spit.anm
0 bone_count: 30
106 1 1 wr_getup_crawl_to_stand.anm
0 bone_count: 30
0 prop_name: gun_ca_
169 1 3 wr_getup_front.anm
0 bone_count: 30
0 prop_name: bullet_ca_
1 prop_name: load_ca_
2 prop_name: gun_ca_
81 1 1 wr_getup_front_variant_2.anm
0 bone_count: 30
0 prop_name: gun_ca_
28 1 1 wr_hands_behind_take_gun.anm
0 bone_count: 30
0 prop_name: gun_ca_
58 1 1 wr_hld_mgun_turn90r.anm
0 bone_count: 30
0 prop_name: gun_ca_
133 1 1 wr_idl_duck_look_round.anm
0 bone_count: 30
0 prop_name: gun_ca_
10 1 2 wr_idl_rfl_hld2walk_weary.anm
0 bone_count: 30
0 prop_name: bashing_ca_
1 prop_name: gun_ca_
112 1 1 wr_idl_rfl_hld_chck_breach.anm
0 bone_count: 30
0 prop_name: gun_ca_
40 1 1 wr_idl_rfl_step_back.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 1 wr_inspc_face_soldr2wlk_l.anm
0 bone_count: 30
0 prop_name: gun_ca_
112 2 2 wr_inspc_give_rifle.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
38 1 1 wr_inspc_glance_right.anm
0 bone_count: 30
0 prop_name: gun_ca_
109 2 2 wr_inspc_point_feet_n_shout.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
73 2 2 wr_inspc_salut.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
58 1 1 wr_inspc_salut_duck2attntn.anm
0 bone_count: 30
0 prop_name: gun_ca_
52 1 0 wr_inspc_salut_out.anm
0 bone_count: 30
28 2 2 wr_inspc_shoutatsoldr_cycl.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
59 2 2 wr_inspc_shoutatsoldr_out.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
46 1 1 wr_inspc_wlk2face_soldr.anm
0 bone_count: 30
0 prop_name: gun_ca_
13 1 1 wr_inspc_wlk_in2.anm
0 bone_count: 30
0 prop_name: gun_ca_
46 1 0 wr_inspect_salut.anm
0 bone_count: 30
28 1 1 wr_into_trench_lean.anm
0 bone_count: 30
0 prop_name: gun_ca_
34 1 1 wr_jump_left.anm
0 bone_count: 30
0 prop_name: gun_ca_
54 1 1 wr_kneel_gest_danger.anm
0 bone_count: 30
0 prop_name: gun_ca_
60 1 1 wr_kneel_gest_form_column.anm
0 bone_count: 30
0 prop_name: gun_ca_
42 1 1 wr_kneel_gest_go_there_r.anm
0 bone_count: 30
0 prop_name: gun_ca_
49 1 1 wr_kneel_gest_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
28 1 1 wr_kneel_gest_look_back_l.anm
0 bone_count: 30
0 prop_name: gun_ca_
82 1 1 wr_kneel_gest_move_l.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 1 wr_kneel_gest_move_r_alt.anm
0 bone_count: 30
0 prop_name: gun_ca_
100 1 1 wr_kneel_gest_react.anm
0 bone_count: 30
0 prop_name: gun_ca_
33 1 1 wr_kneel_gest_you_back_l.anm
0 bone_count: 30
0 prop_name: gun_ca_
34 1 1 wr_knees_to_take_gun.anm
0 bone_count: 30
0 prop_name: gun_ca_
169 1 1 wr_lead_charge_knee_to_run.anm
0 bone_count: 30
0 prop_name: gun_ca_
25 1 1 wr_lewis_fire_in.anm
0 bone_count: 30
0 prop_name: gun_ca_
88 1 1 wr_lie_hold_rifle_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
73 1 1 wr_lie_mg_fire.anm
0 bone_count: 30
0 prop_name: gun_ca_
79 1 1 wr_lie_mg_in.anm
0 bone_count: 30
0 prop_name: gun_ca_
73 1 1 wr_lie_rfl_2_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
70 1 1 wr_lie_rifle_death.anm
0 bone_count: 30
0 prop_name: gun_ca_
19 1 1 wr_lie_rifle_fire_fast.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 1 wr_lie_rifle_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
88 1 1 wr_lie_rifle_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
82 2 3 wr_mdic_attnd_soldr_idle.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: bcaselid_ca_
2 prop_name: bcase_ca_
76 2 3 wr_mdic_attnd_soldr_pain.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: cloth_ca_
1 prop_name: bcaselid_ca_
2 prop_name: bcase_ca_
271 2 0 wr_mdic_check_soldr_alive.anm
0 bone_count: 30
1 bone_count: 30
199 1 2 wr_mdic_sad_2_run_shut_cse.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
136 1 3 wr_mgun_pick_up.anm
0 bone_count: 30
0 prop_name: bullet_ca_
1 prop_name: load_ca_
2 prop_name: gun_ca_
172 1 1 wr_mg_drop.anm
0 bone_count: 30
0 prop_name: gun_ca_
52 1 1 wr_one_knee_to_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
28 1 1 wr_out_trench_lean_r.anm
0 bone_count: 30
0 prop_name: gun_ca_
41 1 1 wr_pray_on_knee.anm
0 bone_count: 30
0 prop_name: gun_ca_
52 1 1 wr_pray_on_knee_into.anm
0 bone_count: 30
0 prop_name: gun_ca_
43 1 1 wr_pray_on_knee_plead_cycl.anm
0 bone_count: 30
0 prop_name: gun_ca_
286 1 3 wr_radio_normal.anm
0 bone_count: 30
0 prop_name: radio_phone_ca_
1 prop_name: radio_lid_ca_
2 prop_name: radio_ca_
262 2 0 wr_reading_letter_cry.anm
0 bone_count: 7
1 bone_count: 30
109 2 0 wr_reading_letter_in.anm
0 bone_count: 7
1 bone_count: 30
106 2 0 wr_reading_letter_out.anm
0 bone_count: 7
1 bone_count: 30
40 1 1 wr_rfl_bak_step_back.anm
0 bone_count: 30
0 prop_name: gun_ca_
49 1 1 wr_rfl_hld_turn45l.anm
0 bone_count: 30
0 prop_name: gun_ca_
58 1 1 wr_rfl_hld_turn90l.anm
0 bone_count: 30
0 prop_name: gun_ca_
67 1 1 wr_rifle_to_stand_pose.anm
0 bone_count: 30
0 prop_name: gun_ca_
25 1 1 wr_rn_hnd_on_head2_crouch.anm
0 bone_count: 30
0 prop_name: gun_ca_
19 1 1 wr_run_hand_on_head.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 1 wr_run_head_down_mgun_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
43 1 1 wr_run_head_down_rifle_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
22 1 1 wr_run_head_down_w_rifle.anm
0 bone_count: 30
0 prop_name: gun_ca_
22 1 1 wr_run_into_hand_head.anm
0 bone_count: 30
0 prop_name: gun_ca_
64 1 2 wr_run_mdic_cse_2_kneel.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
22 1 1 wr_run_nrml_with_rfl_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
22 1 2 wr_run_w_medic_case.anm
0 bone_count: 30
0 prop_name: bcaselid_ca_
1 prop_name: bcase_ca_
46 1 0 wr_salut_no_gun.anm
0 bone_count: 30
52 1 1 wr_shoot_aim_cycl_frm_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
25 1 1 wr_shoot_into_frm_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
70 1 1 wr_shoot_rifle_quick.anm
0 bone_count: 30
0 prop_name: gun_ca_
67 1 1 wr_shot_creep_walk_to_ded.anm
0 bone_count: 30
0 prop_name: gun_ca_
163 1 1 wr_shot_frm_duck2ded_bac.anm
0 bone_count: 30
0 prop_name: gun_ca_
91 1 1 wr_shot_over_trench.anm
0 bone_count: 30
0 prop_name: gun_ca_
157 1 1 wr_shot_run_normal_to_dead.anm
0 bone_count: 30
0 prop_name: gun_ca_
28 1 0 wr_shoutat_floor_a.anm
0 bone_count: 30
61 1 0 wr_shoutat_floor_c.anm
0 bone_count: 30
31 1 0 wr_shoutat_floor_idle.anm
0 bone_count: 30
82 1 0 wr_shoutat_line_a.anm
0 bone_count: 30
73 1 0 wr_shoutat_line_c.anm
0 bone_count: 30
124 1 0 wr_shoutat_line_left.anm
0 bone_count: 30
91 1 0 wr_shoutat_line_right.anm
0 bone_count: 30
34 1 1 wr_sht_aim2_duk_sake_hed.anm
0 bone_count: 30
0 prop_name: gun_ca_
592 1 1 wr_sit_clean_boots.anm
0 bone_count: 30
0 prop_name: cloth_ca_
88 1 1 wr_sit_to_duck.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 3 wr_stand_mgun_idle.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
67 1 1 wr_stand_mgun_look_around.anm
0 bone_count: 30
0 prop_name: gun_ca_
58 1 1 wr_stand_mgun_wipe_brow.anm
0 bone_count: 30
0 prop_name: gun_ca_
19 1 1 wr_stand_to_duck_pose.anm
0 bone_count: 30
0 prop_name: gun_ca_
52 1 1 wr_stand_to_rifle_pose.anm
0 bone_count: 30
0 prop_name: gun_ca_
22 1 1 wr_stop_w_rifle_var.anm
0 bone_count: 30
0 prop_name: gun_ca_
145 1 2 wr_thrw_grend_ovr_wall.anm
0 bone_count: 30
0 prop_name: granade_ca_
1 prop_name: gun_ca_
43 1 1 wr_tired2.anm
0 bone_count: 30
0 prop_name: blade_ca_
28 1 1 wr_tired_2_out.anm
0 bone_count: 30
0 prop_name: blade_ca_
55 1 1 wr_tired_idle2.anm
0 bone_count: 30
0 prop_name: blade_ca_
88 1 1 wr_tired_inced_2.anm
0 bone_count: 30
0 prop_name: blade_ca_
202 2 2 wr_trench_walk_to_inspect1.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: gun_ca_
23 1 1 wr_trench_walk_to_stand.anm
0 bone_count: 30
0 prop_name: gun_ca_
35 1 1 wr_walk_rifle_on_back_out.anm
0 bone_count: 30
0 prop_name: gun_ca_
34 1 2 wr_walk_weary_with_rifle.anm
0 bone_count: 30
0 prop_name: bashing_ca_
1 prop_name: gun_ca_
121 1 1 wr_weary_sit_duck_to_sit.anm
0 bone_count: 30
0 prop_name: gun_ca_
61 1 0 wr_weary_sit_hld_leg_idle.anm
0 bone_count: 30
61 1 0 wr_weary_sit_hld_leg_shout2.anm
0 bone_count: 30
22 1 0 wr_weary_sit_idle_2_hld_leg.anm
0 bone_count: 30
197 1 1 wr_weary_sit_weep.anm
0 bone_count: 30
0 prop_name: gun_ca_
53 1 1 wr_weary_sit_weep_c1_2_c2.anm
0 bone_count: 30
0 prop_name: gun_ca_
47 1 1 wr_weary_sit_weep_c2_2_sit.anm
0 bone_count: 30
0 prop_name: gun_ca_
83 1 1 wr_wounded_pickup_mgun.anm
0 bone_count: 30
0 prop_name: gun_ca_
151 2 1 wr_writing_letter_idle.anm
0 bone_count: 7
1 bone_count: 30
0 prop_name: pen_ca_
172 2 1 wr_writing_letter_laugh.anm
0 bone_count: 7
1 bone_count: 30
0 prop_name: pen_ca_
160 2 1 wr_writing_letter_think.anm
0 bone_count: 7
1 bone_count: 30
0 prop_name: pen_ca_
22 1 3 xt_cu_mgun_shoot_into.anm
0 bone_count: 30
0 prop_name: gun_ca_
1 prop_name: bullet_ca_
2 prop_name: load_ca_
121 1 0 zapped_cycle.anm
0 bone_count: 30
88 1 0 zapped_in.anm
0 bone_count: 30
100 2 0 zbi_attack_fight.anm
0 bone_count: 30
1 bone_count: 30
105 2 0 zbi_down_fight.anm
0 bone_count: 30
1 bone_count: 30
211 3 1 zbi_flower_death.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
0 prop_name: bouquet_ca_
100 3 1 zbi_fork_death.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
0 prop_name: fork_ca_
19 1 0 zbi_girl_run_2_zbi_die.anm
0 bone_count: 30
127 2 0 zbi_hand_in_face.anm
0 bone_count: 30
1 bone_count: 30
57 1 0 zbi_idle_hunched.anm
0 bone_count: 30
43 1 0 zombies_wander_walk02.anm
0 bone_count: 30
406 2 0 zombie_bite_fem_2_death2.anm
0 bone_count: 30
1 bone_count: 30
277 2 0 zombie_bite_man_2_death.anm
0 bone_count: 30
1 bone_count: 30
49 1 0 zombie_drag_pose_idle.anm
0 bone_count: 30
40 1 0 zombie_fight_in_zbi.anm
0 bone_count: 30
43 1 0 zombie_fight_out_zbi.anm
0 bone_count: 30
53 1 0 zombie_idle_out.anm
0 bone_count: 30
121 3 1 zombie_knife_death.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
0 prop_name: knif_sa_
63 2 0 zombie_man_dodge.anm
0 bone_count: 30
1 bone_count: 30
16 2 0 zombie_punch.anm
0 bone_count: 30
1 bone_count: 30
145 3 0 zombie_rocket_death.anm
0 bone_count: 30
1 bone_count: 30
2 bone_count: 30
61 1 0 zombie_shot_by_rocket.anm
0 bone_count: 30
163 1 0 zombie_sniff.anm
0 bone_count: 30
249 2 1 zombie_stabbed_2.anm
0 bone_count: 30
1 bone_count: 30
0 prop_name: blade_ca_
121 2 0 zombie_stupid_action_fight.anm
0 bone_count: 30
1 bone_count: 30
16 2 0 zombie_uppercut.anm
0 bone_count: 30
1 bone_count: 30
49 1 0 zombie_walk_2_wolf_idle.anm
0 bone_count: 30
45 1 0 zombie_wander_walk01_out.anm
0 bone_count: 30
Number of files scanned = 4005
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